Archive for the ‘Education’ Category

“Electronics for the Humanities” keynote at Arduino Day

Thursday, May 5th, 2016

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Lately I’ve been struggling with the STEM/STEAM approach to teaching computational technology. It assumes you’re either an artist, scientist, or engineer. What about the rest of us? I meet plenty of people who don’t fit any of these categories, yet who use programming and electronic devices in their work. I’m looking to understand their perceptions of how these technologies work, and how they fit into their practices. In this talk, I tried to explain some of what I’ve noticed by observing and working with people from different backgrounds, and to review some of the current tools for teaching a general audience. (more…)

Massimo Banzi’s guest judge at America’s greatest makers

Thursday, April 14th, 2016

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Massimo Banzi is among the judges on “America’s Greatest Makers” a reality competition from Mark Burnett (the reality-TV king behind “Survivor,” “The Apprentice,” and “The Voice”) in partnership with Intel which debuted last week on TBS.

In a first of its kind competition, the tv show takes 24 teams of makers from across US and puts them in head-to-head challenges to invent disruptive projects and win $1 million. The team are composed by unique people from 15 years old to 59 with ideas going to inspire a whole new audience of potential makers.

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In the first two episodes, each team pitched their device idea to the judging panel composed by Intel CEO Brian Krzanich; business and financial expert Carol Roth; comedian, serial entrepreneur and co-host of truTV’s Hack My Life Kevin Pereira; and one of the celebrity guests.

At the end of April during 4th episode guest judge Massimo Banzi joins the panel as the remaining makers compete in the “Make or Break” rounds for $100,000 and a spot in the million dollar finale. If you are not in the USA, watch the episode at this link after April 27th.

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Macchina poetica converts sounds into onomatopoeic words

Wednesday, February 17th, 2016

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Macchina Poetica is a digital prototype converting sounds into onomatopoeic words and images and it’s inspired by the art of the Futurism movement.

Futurism is a modernist, avant-garde artistic movement originated in Italy in the early 20th century. Thanks to sound representation, Futurism artists aimed to emphasize speed, technology, youth and violence, all concepts arising from industrial innovations and war.

In order to keep continuity with this particular artistic movement, the authors, Alessandra Angelucci, Aris Dotti, Rebecca Guzzo, students at Master of Advanced Studies in Interaction Design SUPSI, decided to design an object that looks like the musical instrument of Futurism movement (precisely a Celesta). The object plays a metallic sounds and the user is facilitated in understanding how to use the object due to a instrument-like interface.

The machine is built using 4 piezo sensors, a thermal printer, a board, electrical cables, 4 resistors (1K), a 6 volt power supply and a Genuino Uno board. (more…)

Massimo Banzi hangout at Fabacademy

Wednesday, February 3rd, 2016

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Fab Academy is a distributed educational model directed by Neil Gershenfeld from MIT’s Center for Bits and Atoms. Students view and participate in global lectures broadcasted every week and on February 1st Massimo Banzi was invited to give a lecture to an audience of  students from all over the world. You can watch the 50-minute recorded lesson in the video below:

Learning Photosynthesis with an Interactive installation

Tuesday, January 26th, 2016

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Photosynthesis is an interactive installation for primary school children created, designed and developed by Moritz von Burkersroda and exhibited at P3 Ambika, University of Westminster.

It’s a  learning  experience to understand the abstract process of photosynthesis in a hands-on way.  Thanks to a physical interaction  kids can easily understand what  plants convert light into chemical energy to fuel their activities. (more…)

A rec&play loop station for little musicians

Monday, December 21st, 2015

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The Interaction Awards  published the shortlisted projects for 2016 and up to five finalists in each category will be announced during the event on Friday evening, March 4, 2016. In the Expressing category, showcasing projects enabling self expression and/or creativity there is a project called Step representing an innovative and engaging way of approaching music production for children between 6 and 100 years old.

Step runs on an Arduino and has been created by Federico Lameri, Sandro Pianetti at the Master of Advanced Studies in Interaction Design in Lugano under the supervision of Massimo Banzi and Giorgio Olivero of Todo.

To prototype the user experience we’ve used an Arduino Leonardo connected to a processing sketch that handle the recording and playback features. Using a Mux Shield 2 we managed connecting 25 IR sensors, 16 LEDs, 1 knob and a button to a single Arduino board. We needed a quick and effective way to test the experience and by using Arduino we managed to design and build the whole product in three weeks.

Most of the music toys on the market are trying to fake the sounds and the experience of real instruments. Step has a different approach as it’s designed to give children the opportunity to create real loops and beats using whatever sounds they like from objects of everyday life.

Players can record any sounds and match them with  coloured tags, and then  create melodies, loops and and beats by placing tags on the track and by adjusting the tempo!

Check the video below to see it in action:

Arduino and Genuino 101 Available in the Arduino Stores

Thursday, December 17th, 2015

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We’re very excited to announce that starting today Arduino 101* (USA only) and Genuino 101 (Outside USA) made in collaboration with Intel, are available for purchase exclusively on the Arduino Stores at the price of $30/€28,65 (+ tax).

Arduino 101 and Genuino 101 are the ideal successor of the Uno featuring a 32-bit Intel® Quark™ microcontroller for minimal power consumption, 384 kB of flash memory, 80 kB of SRAM (24 kB available for sketches), an integrated DSP sensor hub, Bluetooth Low Energy radio, and 6-axis combo sensor with accelerometer and gyroscope. You’ll be able to create projects with great features like recognising gestures and controlling your phone over Bluetooth connectivity — all without needing additional hardware.

We presented it and gave a preview during Maker Faire Rome 2015: watch Massimo Banzi and Josh Walden Senior Vice President of Intel Corporation introducing the board at the Faire in the video below. (more…)

Discover the role of colors in nature

Thursday, November 12th, 2015

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“The color Visualizer” is an immersive installation to understand how color is used in nature to communicate between living organisms and to explore biodiversity through the lens of color:

By plucking an array of multi-colored strings, which are layered over the large array of high resolution screens, visitors can explore over 100 unique color stories as vibrant images and short videos appear before them. Strum a red cord, for example, and learn how a male cardinal bird colors his vibrant red feathers with pigments from food; strum a yellow cord and see how a yellow leopard’s spotted coat allows this predator to blend in with shadow and light while moving through tall grass.

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A DIY smartwatch designed by a kid for kids

Tuesday, September 8th, 2015

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Omkar is a special 8 years old who created a wearable device called O Watch: an Arduino Zero-based smartwatch kit for kids. The project, recently kickstarted, allows young people to learn programming, 3D printing and a bit of craft while making their own smartwatch and customizing it. The kit will be released with a series of learning tools including a kid-friendly website with easy tutorials, examples and a community to share creations. (more…)

Preparing 200 teachers to inspire students with electronics

Thursday, August 13th, 2015

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Arduino Verkstad has just started CTC* Catalunya 2015 in Barcelona with David Cuartielles preparing a group of 200 teachers that will be teaching CTC to students in Cataluña next September. A technology fair will be hosted at the end of the program and we are expecting more than 2500 people to attend.

Creative Technologies in the Classroom (CTC) is a collaborative learning curriculum designed for schools that wish to incorporate emerging technologies into their existing technology classes. It’s also a collection of experiments aimed at transforming the way technology is taught in schools around the world. These experiments introduce basic concepts in programming, electronics, and mechanics.These experiments introduce basic concepts in programming, electronics, and mechanics. (more…)