Archive for the ‘IDE’ Category

Linux support comes to Arduino Create

Friday, November 3rd, 2017

We’re excited to announce a new update to the Arduino Create web platform, which will enable fast and easy development and deployment of IoT applications with integrated cloud services on Linux-based devices.

What this means is that users are now able to program their Linux devices as if they were regular Arduinos. Multiple Arduino programs can run simultaneously on a Linux devices and programs can communicate with each other leveraging the capabilities of the new open source Arduino Connector (more…)

Be among the first to try the Arduino IDE 1.9 Beta

Wednesday, October 11th, 2017

Today we’re very excited (and a bit nervous) to announce the new development cycle of the Arduino IDE.

As you may have noticed, we’ve been continuously removing functionality from the Java package, and migrating them to a collection of external tools. We began this project by moving the build logic to arduino-builder, which now also powers the Arduino Create infrastructure.

We think that this split will keep the tools manageable, while giving a chance for third parties to integrate them into their products without the burden of a full-blown IDE.

Moreover, we are introducing another couple of tools:

One is arduino-cli, which we’ll uncover in the next few weeks as soon it comes out of pre-pre-alpha stage.

The other is arduino-preprocessor, which supersedes ctags in the sketch preprocessing phase. Moving to a different tool has been a necessary step for many reasons, the most important being the ctags’ limited parsing of complex C++ sketches.

arduino-preprocessor is based on libclang, statically compiled for zero dependencies execution; it uses clang’s superpowers to extract the prototypes we need, directly from the AST. As a (really nice) side effect, this engine can even be used for context-aware completion, probably the most required feature from the beginning of Arduino.

Since we’re unveiling such a big feature, it will surely impact the overall performance. To avoid keeping it out-of-tree for too long, we decided to open the beta branch.

This branch will be a playground for new ideas and implementations, including more collaborators with push powers. The branch has just been populated with all the IDE-related pull requests scheduled for the next release.

The beta branch is quite peculiar as well, because precompiled binaries generated from this branch will be available directly from the arduino.cc download page. We noticed that nightly (or hourly) builds are insufficient to spot a whole class of bugs, which may harm non-developers, users with non-latin charsets, and so on.

Being marked as experimental, the beta branch will not be ready for large-scale deployment (although it will probably be okay for everyday use); thus, we won’t provide a Windows exe or a signed OSX app. However, we hope that many people will test it and report bugs and impressions, so we can merge it safely into master in the near future.

A short curated list of the beta branch’s improvements over the latest 1.8.x IDE:

  • Initial support for autocompletion (activate it using CTRL+space)
    • Attention: Launching for the first time is quite slow and will freeze the UI. Don’t worry, simply wait for it to unstick.
  • Initial work on daemonized builder (using file watchers, will be able to spot if compilation can be avoided, partially or totally).
  • AVR core has been moved to its own repo.
  • Tabs are scrollable. 🙂
  • The serial monitor is html-aware and clickable (if steady).
  • Initial work on Library dependencies UI.
  • Initial work on Hi-DPI support on Linux.
  • Find/replace window is always on top of its own editor window.
  • Library/Board manager show buttons on mouseover.

Arduino IDE 1.8.5: Hotfix for macOS High Sierra Users

Monday, October 2nd, 2017

In case you haven’t noticed, our team has just released Arduino IDE 1.8.5This time the changelog is fairly small, as it mainly solves a (rather important) problem being encountered by macOS users who just updated to High Sierra (10.13).

If you are not using English as system language, any version of Arduino you launch will lack the menu in the system bar. Every Java application is experiencing the same problem, so it will probably be solved by Apple in the near future.

In the meantime, IDE 1.8.5 recognizes when the menu bar is not being displayed and replaces it with a Windows-style one. It may not be the prettiest thing, but at least it works!

If you want to recover the old menu bar while keeping the whole system in your normal language, you can issue a single command on Terminal:

defaults write cc.arduino.Arduino AppleLanguages '(en)'

 

Thank @AdrianBuza for the workaround. Issuing this command will make Arduino IDE in English, however you can still change the language under “Preferences” without losing the macOS integration.

Arduino Create comes to Chrome OS devices!

Monday, July 17th, 2017

Arduino Create is now available to everyone on Chrome OS devices, with $0.99 per month subscription. An Arduino account and Google ID is all you need to use it, just follow the Create Getting Started guide on your Chrome OS device. We are actively working on specific licensing and pricing for schools, so stay tuned.

The new Arduino Create Chrome App enables students and other users to write code, access tutorials, configure boards, and share projects. Designed to provide a continuous workflow from inspiration to implementation, Makers can easily manage every aspect of their project right from a single dashboard.

Developed with the classroom in mind: The Arduino Chrome App allows you to teach and tinker with Arduino electronics and programming in a collaborative, always-up-to-date environment.

Built for Chrome OS: Code online, save your sketches in the cloud, and upload them to any Arduino connected to your Chrome OS device, without having to install anything locally. All the contributed libraries are automatically included.

The following Arduinos are currently supported: Uno, 101, Mega, Esplora, Nano (ATmega328), Micro, Zero, MKR1000, MKR Zero, MKR Fox 1200, Pro and Pro Mini (ATmega328). We are actively working with the Chromium team to restore support for the Arduino Leonardo in a future Chrome OS release.

The launch of this app would not have been possible without the following open source components:

As usual if you encounter any bugs, issues, or have an idea on how we can improve the Chrome app, please open a discussion thread on this Forum page.
Please note that this app will work only on Chrome OS, if you click on the Google Store link on any other OS you will not be able to install it.


UPDATE: We are applying for the Google for Education Partners – Technology Track to learn how to offer bulk discounts to schools and classrooms.

Other Google Education apps that are part of this program can be found here.

New IDE for all Arduino boards!

Friday, December 23rd, 2016

Following the announcement at this year’s World Maker Faire, we’re excited to reveal the release of Arduino IDE 1.8.0—the new official desktop editor for all Arduino boards, both .org and .cc alike.

This should come as great news to the entire Arduino community, representing a key milestone in our journey moving forward.

You will now be able to use the desktop IDE 1.8.0 when working with any Arduino board from .org or .cc family. The latest and greatest unified Arduino Software can be downloaded here.

Arduino IDE 1.8.0 works out of the box with AVR boards, like the Uno, Mega, Yun, and Micro, among the most popular. Additionally, it supports the Leonardo Ethernet, Yun Mini, Industrial 101, and Uno WiFi.

The updated SAMD core will provide support for the M0 and M0 PRO, completing the product line that includes the Zero, MKR1000, and the newly-launched Primo and MKRZero. (more…)

Web Editor updates: Import your sketchbook and more

Wednesday, December 14th, 2016

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Some useful updates on the Arduino Web Editor!

Are you sticking to the desktop Arduino IDE because all your work is saved locally? That’s no longer a problem! Our brand new import tool enables you to upload your entire sketchbook with just a few clicks on the Arduino Web Editor. It is particularly handy because it lets you move all your sketches and libraries to the cloud in a single flow.

Once your sketches and libraries are online, they will be available on any device and backed up. For details on how to migrate all your code online, check out this tutorial.

Screenshot 2016-12-06 14.48.49-01

Sadly, Codebender is shutting down. You can use the import feature also to easily migrate to the Web Editor. (More details here.)

If you have a big sketchbook, you may want to clean up or categorize things once in awhile. With our bulk action tool, you can delete, move, or download multiple sketches at the same time. Go to the Sketchbook panel, hover on the sketch icon, and select all the files you want to act on. Doubts on how this will work? Learn more in this guide.

BulkSelect

What’s coming next?

We are currently working on a super streamlined way to edit your libraries within the Web Editor, and looking for the best way to implement the Chromebook plugin. Stay tuned!

IDE 1.6.12 released with Sierra support and more

Thursday, September 22nd, 2016

IDE_FB_2

A new version of the Arduino IDE (1.6.12) supporting OSX Sierra is available for download! All OSX users updating to Sierra are invited to also update the IDE to avoid crashes when uploading sketches.

This update includes an experimental integration with Arduino Cloud API already used by Arduino Create. The Arduino Cloud is simple tool to connect your Arduinos to the Internet and to each other. From now on, when you insert for the first time an Arduino/Genuino or AtHeart board which needs an additional core, you will be prompted to automagically install its bundled software.

You’ll notice that the example menu has been reorganized, making it much more consistent and easier to navigate.

We’ve released version 1.0.7 of Curie core as well, which is a transitional release guiding us towards 2.0.0 with BLE central role and a lot of other goodies. You can read all the details on the forum.

Download the new Arduino IDE 1.6.10!

Wednesday, July 27th, 2016

Great news, Makers! We’re excited to announce the immediate availability of the Arduino IDE 1.6.10, AVR core 1.6.12 and SAM core 1.6.9.

The most notable feature of this release is the introduction of an up-to-date bundled toolchain for AVR containing the latest goodies from Atmel, GCC and AVRDUDE devs.

Thanks to LTO (Link Time Optimization), making your sketches smaller and faster is now only a push of the “Compile” button away.

The AVRDUDE update brings out-of-the-box support for a wide range of microcontrollers and debuggers, making it is as simple as possible to deploy. (For example, problems with Gatekeeper on Mac and dependencies on Linux are a thing of the past.) (more…)

Share your sketches on the Arduino Web Editor

Monday, June 20th, 2016

Announced back at Maker Faire Bay Area, the Arduino Web Editor is a new online tool that enables users to write code and upload sketches to any Arduino or Genuino board directly from the browser. 

Over the last couple of months, we have been gathering feedback from beta testers on the Editor’s overall experience, its features, and what they’d like to see in the future. If you haven’t signed up yet, you can gain access to the Web Editor right away and try it out firsthand!

Wondering what makes the new platform more useful and feature-rich than its previous version? The most interesting upgrade is surely the ability to share what you make. Every sketch you create has a unique URL, similarly to Google Docs. If you give the URL to someone, they will be able to see your code, add it to their Sketchbook in the Cloud or download it. If you write a tutorial on Project Hub and add the link in the Software section, your code will be embedded and will always be up-to-date.

ArduinoWebEditor_preview

We envision the Arduino Sketch as the unit that includes everything you need to bring an idea to life. When someone shares a sketch with you, you’ll now have access both to the code, the layout for the electronics, and the full tutorial (when available). This will allow you to have all the necessary information to build on top of the original project, making it your own.

Arduino Web Editor is designed to take the headache out of the development process: your Sketchbook is in the Cloud, available from any device and backed up. Simply save a .ZIP file of your local one and import it in a click.Meaning, you don’t need to install any additional cores for Arduino and Genuino boards, just install a simple agent, plug your board in and we’ll set it up for you.

We made the Serial Monitor pretty robust, and of course, you can finally enjoy a dark theme for your IDE.

ArduinoWebEditor_dark


We are currently working on the Library Manager (as you have on the Desktop IDE), and a ‘secret tab’ where you will be able to store all your sensitive data and share them safely. At the moment, all the sketches you create on the Arduino Web Editor are public–anyone with the link can access them. We are also developing a private sketch feature–more on that soon.

Interested in learning more? Sign up today and participate in shaping the next generation of Arduino tools!

IDE 1.6.9 just released with Yún Shield support and more!

Tuesday, May 10th, 2016

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Today, we’re releasing a shiny new version of the Arduino IDE, with the usual plethora of features and bug fixes.

The new Yún Shield allows you to upload a sketch over the air on any supported board so, as you can guess, our official cores were updated to support this feature.  (more…)