Archive for the ‘Yún’ Category
Last week Temboo just added new Conditions features to its IoT Mode interface, making it even easier to connect your Arduino to the Internet of Things! Now, the functionality of Temboo’s Device Coder has been extended to all 2000+ Choreos in the Temboo Library, meaning that data collected from sensors attached to an Arduino Yún can be used to trigger any cloud process, and responses from the cloud can be used to trigger all sorts of hardware actions on your board. (more…)
Jochen Maria Weber is a Researcher and Designer at the intersection of Interaction- and Industrial Design. He shared with us Project Cuckoo, a project running on Arduino Yún and looking at our interactions with intercepted social networks and how alternative ways of communicating might change them: (more…)
December is finally here and we can start thinking about indoor or outdoor decorations for the holiday. Christmas lights are an excellent way to light up any event and a user on instructables wanted to be able to control the lights remotely with text messages. (more…)
The connected birdhouse is a project prototyped during a workshop ran by Massimo Banzi at Boisbuchet, last August in France. It was developed using Arduino Yún, by Valentina Chinnici, who shared with us the project, and two other students taking part to the week of learning-by-doing around the theme of the Internet of Trees. (more…)
1.4.2 includes both bug fixes and new stuff.
We fixed some glitches in the webpanel (a bug was found by wildpalms: thank you!).
The OpenWRT Image Builder and the software produced by the http://allseenalliance.org/ is now available for download.
Next 21st of September Arduino Tour is finally landing in London for a one-day workshop, starting at 10am at The Maker Works London, UK. (max. 18 people).
This edition of the official Arduino workshop is focused on the world of the Internet of Things and will allow participants to experiment with a botanical kit including an Arduino YÚN, plants and sensors. The workshop teaches you how to turn your plants and virtually any object into connected, responsive elements using Arduino YÚN.
Arduino YÚN is the combination of a classic Arduino Leonardo and a small Linux computer, able to connect to a network or Internet via Ethernet or WiFi. Arduino boards are able to read inputs – light on a sensor, a finger on a button, or even a Twitter message – and turn it into an output – activating a motor, turning on an LED, publishing something online.
Tom Igoe some days ago wrote an interesting post about Arduino Yún on his blog. We post it here as it could be useful to the Arduino Community.
Recently, Federico Fissore added node.js to the package repository for the Arduino Yún. Here’s how you get node to communicate with the Arduino processor on the Yún via the Bridge library.
To do this, you’ll need an Arduino Yún, a microSD card, a microUSB cable and a wifi connection. You should be familiar with the basics of the Arduino Yún and node.js in order to get the most out of this post.
Explore this tutorial demonstrating how the Arduino Yún can be controlled from anywhere with any internet connected web browser. The solution is provided by Bo Peterson using the Yaler service which means that the Yún can be reached from any network without knowing the IP-address, and without any port forwarding on the router where the Yún is connected.
A common problem in home automation and internet of things applications is that it is difficult to reach devices connected behind wifi routers from the outside. There are different approaches to overcome this problem:
- Port forwarding and static ip addresses. This solution requires the user of the connected device to know how to configure a router and have access to router administration which is not always possible. A Yun tutorial with port forwarding is found here.
- Polling is a technique where the connected device at regular intervals checks with an external server if the device should take action. This solution requires no configuration of the router but it creates extra network traffic and response delays.
- A third way is to use WebSockets which is a way of providing real time full-duplex communication over TCP. Spacebrew is a good open source toolkit for connected devices using WebSockets. Autobahn is another infrastructure that can be used.
- Reverse HTTP is the solution that will be used in this tutorial. We will use Yaler which is an open source relay infrastructure that gives access to connected devices with very little configuration.