Archive for the ‘Projects’ Category
This project by Greg is about building a smart litter box for his cats:
We have three cats and the litter is difficult to control. So I had been thinking through a project to build an enclosure. Once I stumbled on Arduino the doors of opportunity were opened. I ordered the electronics and got started on my project right away. So far the Arduino is activating exhaust fans, lightng, and a Lysol spray dispenser. It tracks the number of times the fans are activated and uses a piezo buzzer to alert a filter cleaning. I plan to use it to trigger cleaning based on usage and track each cats potties so we can control their stink before its too late.
A nice video about this project can be found on YouTube.
One of the best capabilities provided by Arduino regards its very high modularity, which helps users to quickly translate ideas into physical artifact, as practically demonstrated by Mauro, which shows on his blog how to build a simple data-logger by properly combining different shields. By using few additional components (mainly resistors and buttons) a fully-functional data logger can be easily implemented.
More information can be found here.
[Via: Mauro Alfieri's blog]
On his website, he provides a detailed tutorial on how to use an old Nokia 6110 (or any derivatives) to send SMS messages by exploiting the Nokia’s F-bus, a simple bi-directional and full-duplex serial protocol.
After considerable reverse engineering work, made possible by useful online documentation, Alex finally managed to send a SMS from his Arduino board, connected to the phone, thanks to AVR libraries made available by AVRFreaks.
More information can be found on InsideGadget.
[Via: Inside Gadgets]
In his blog, Michael describes a nice 4WD robot he realized by means of an arduino-compatible board, a motor shield and a couple of XBee radios, which have been used to implement a simple and effective remote control.
Actually, the remote is made up of a standard breadboard equipped with a joystick, a couple of buttons (that can turn the robot in a Kitt-like vehicle!) and the XBee radio. One interesting feature of this project is that the remote controller is fairly simple and has been designed to work with just the XBee radio board, instead of requiring an additional MCU.
More details can be found here.
Open Electronics‘ staff were looking for a common and standard hardware platform usable on different robots they were working on. Their goal was to find a single platform that had to provide power supply to the microcontroller, it had to provide stabilized voltage for the servos, and, finally, it had to be equipped with an obstacle detector and with an IR receiver.
Having chosen Arduino as the target core board, they developed an ad-hoc shield meeting all these requirements, whose detailed description can be found here, together with the BOM and a lot of source code.
[Via: Open Electronics]
Once launched, the ArduSat will be the first open platform allowing the general public to design and run their own space-based applications, games and experiments, steer the onboard cameras to take pictures on-demand, and even broadcast personalized messages back to Earth.
ArduSat will be equipped with several sensors (such as cameras, gyros, accelerometers, GPS and more) packed inside a small cube (the side will be approximately 10 cm long) that can be accessed through a set of Arduinos.
Once in orbit, the ArduSat will be accessible from the ground to flash the required firmware for the experiments and for getting back all the collected information. People interested in performing space experiments will have access to a ground replica of ArduSat explotable to test and debug their code before the actual deployment.
The project is very ambitious, and it is expected that such an open accessible space platform will have a considerable impact on how simple space experiments will be carried out in the forthcoming years, in the case of fundraising success.
You may find the Kickstarter page of the project here.
In his blog, Marc from Robot Dialogs presents a very nice hack involving a IBM Selectric II typewriter: by means of an Arduino board and several solenoids, the typewriter can be successfully connected to a computer to emulate a vintage teletype.
The complete story can be found here, together with several videos about its development.
[Via: Hack A Day]