An open hardware quartz crystal microbalance

Zoe Romano March 23, 2015

openQCM

Marco Mauro is a physicist currently employed as Scientific Coordinator at Novaetech, the first Spin-off Company of the National Institute for Astrophysics (INAF) in Italy. He shared with us all the info about a project he’s been working on  and based on Arduino Micro.

OpenQCM is a fully open source scientific microbalance capable of weighing mass deposition down to 1 billionth of gram: Read the rest of this entry »

It’s about us: meet the people working at Arduino

Zoe Romano March 20, 2015

AboutUs

Today we are adding to Arduino website a new important page. It’s called About Us and presents all the people working at Arduino, side by side with the Arduino founders, from different locations around the world.

Our big team, with its multifaceted skillset, takes care of the complexity of an open-source hardware project like Arduino, made by the Hardware, the Software, the Design of all the artifacts and the user experience, the coordination of these activities by the Management, and of course the work with its Community of volunteers and enthusiasts.

This almost invisible works helps Arduino thrive and hopefully makes it easier for you to learn electronics and have fun!

Come meet us on March 28th in all the official locations of Arduino Day!

 

Dear Arduino community, we need to talk

Zoe Romano March 20, 2015

This is the message Massimo Banzi’s just published on the forum.

——————

Today is the day of a solar eclipse, some of these are once in a lifetime events.

Arduino is definitely one of the events that will define my life along with many other people’s life.

I’m feeling incredibly blessed to have contributed to create this amazing community which gathered around the idea that we can empower people to master complex technologies and unleash their ability to create with them.

Dear community I’m sorry I didn’t comment earlier, I was keeping quiet to try to find a resolution to our internal issues that would not damage you, the community.

We’ve been so committed to keep the issues internal that for a year we haven’t receiving any royalty from the boards made in Italy, but we continued to work hoping to find a solution. I’ve told the story to Make read it if you want to know more.

Now the other party has abandoned the negotiating table and, after a lot of recent events, the cat is out of the bag. I owe you to be part of what is going on.

We created Arduino based on a set of values that have enabled the community to grow, touch any kind of people and contribute to changing the world a bit.

I am here to say that we will continue to fight so that Arduino stays true to those values. There is only one Arduino and there is only one Arduino community. We’re strong, we’re having a positive impact on so many people’s life.

We have so many news we want to share with you but be patient until Arduino Day, let’s celebrate together the amazing community we are (261 Global events!!!) , and you’ll know more.

I’m sure you have a lot of questions an we’re going to try to answer them in due time, compatibly with the fact that lawyers are involved and I can’t say too much.

An eclipse is just a temporary moment of darkness, but soon after the sun comes back shining.

The sun is about to come out, wear your sunglasses!!

Massimo Banzi with David Cuartielles, Tom Igoe , David Mellis

What if kids could hack a ball? (Prototyped with Arduino!)

Zoe Romano March 19, 2015

hackball

Hackaball is a smart and responsive ball that children can program to invent and play games. It was recently backed by more than 1000 people and reached the goal!

As many other projects on Kickstarter, Hackaball was initially prototyped with Arduino using sensors that detect motions like being dropped, bounced, kicked, shaken or being perfectly still.

hackball2
We got in touch with its team and asked them to tell us a bit more about the creation process:

Our early versions of the ball worked with the Arduino Uno board, progressing to a breadboard Arduino and then making our own SMD designs with the Uno. In the latests prototypes we used the Arduino Leonardo and our current version runs on the Arduino Mega. Our production version will run on an ARM chip.

We hope to offer Arduino Compatibility as one of our stretch goals in the Kickstarter, so that people can buy a board and put their own code on it using the Arduino software, effectively moving one step up from the app in terms of hacking the ball and making it do what you want it to do. We also believe many adults would love an interactive ball that they can control and design their own interactions – its packed full of features! Hopefully it will also allow kids who’ve outgrown our app to experiment with our technology in a more challenging way, bringing longevity to the product.

We’ve approached the kids who’ll play with Hackaball as the future Makers. The idea of hacking and getting close to technology starts with how the ball first arrives in your home. Kids open the packaging to find the ball is broken: Hackaball has crash-landed on earth and needs to be put back together again. After their first achievement, making the ball, kids are challenged to play games, change existing ones, fix broken games and create new ones from scratch.

We specifically designed the ball and packaging to be gender neutral – making it feel accessible to both boys and girls from the very beginning. We also expanded on the ability of the ball to include both hard and soft skills – from the tactile and linear computational thinking, to the storytelling and imagination-driven game creation, teaching a new generation of Makers to combine technology and creativity. We think that the kids who play with Hackaball would move on to Arduino in their teens!

 

You still have some days to back the project and help them reach the stretch goals, making Hackaball even more hackable!

Bruce Sterling interviews Massimo Banzi on Casa Jasmina and more!

Zoe Romano March 17, 2015

banzi-bruce

During the first opening of Casa Jasmina, Bruce Sterling found a moment to discuss about IoT, Casa Jasmina and Arduino future plans with Massimo Banzi. Check out this exclusive video where two of the minds behind the Casa Jasmina project dialogue about the future: Read the rest of this entry »

Getting Started with Intel Edison Mini Breakout Board

Zoe Romano March 16, 2015

Tutorial_intel2

Let’s start exploring a bit more about Intel Edison. As you may already know, Intel provides 2 different hardware platforms to work with Edison development board: the core module is called Intel Edison Compute Module, while the 2 extension boards are called Intel Edison Arduino Board and Intel Edison Breakout Board respectively. We refer to them as the Arduino module and mini-breakout board, respectively. The tutorial of this week is called Getting Started with Intel Edison Mini Breakout Board: Read the rest of this entry »

Build Arduino-based IoT apps with Temboo Conditions features

Zoe Romano March 12, 2015

conditions-temboo

Last week Temboo just added new Conditions features to its IoT Mode interface, making it even easier to connect your Arduino to the Internet of Things! Now, the functionality of Temboo’s Device Coder has been extended to all 2000+ Choreos in the Temboo Library, meaning that data collected from sensors attached to an Arduino Yún can be used to trigger any cloud process, and responses from the cloud can be used to trigger all sorts of hardware actions on your board. Read the rest of this entry »

Arduino IDE 1.6.1 released and available for download

Federico Fissore March 10, 2015

IDE1.6.1-03-03

A new version of the Arduino IDE (1.6.1) is available at the download page!
A month ago we released the version 1.6.0 of the Arduino IDE. We then received lots of feedback: issues on Github, emails on the developers mailing list and, most important, forum messages. We fixed a lot of issues, here is a brief list:

  • Better Yún discovery mechanism (thanks Ron Guest)
  • Better SoftwareSerial library (thanks Matthijs Kooijman)
  • Native dialogs on MacOSX on the Java 7+ experimental version
  • Improved library name matching, so IRemote library won’t conflict with RobotIRremote library (thanks Paul Stoffregen)
  • Fixed bug on Windows when attempting to open a sketch by double clicking it

As usual, the complete list of fixes and credits is available here.

Don’t forget to report any issue you find, either on Github or on the Arduino forum: your help is very much appreciated. It doesn’t matter if you are not a tech specialist: every feedback adds value.

We are already working on release 1.6.2, with some very useful features and user experience improvements. Stay tuned!

Every word is like an unnecessary stain on silence

Zoe Romano March 9, 2015

X OBRAS

« Every word is like an unnecessary stain on silence and nothingness » is a sentence from Samuel Beckett but also the title of Eugenio Ampudia’s last artwork created and installed with the support of Ultra-lab  and running on Arduino Mega and GSM Shield: Read the rest of this entry »

Encrypting messages with Cuckoo and Arduino Yún

Zoe Romano March 7, 2015

cuckoo

Jochen Maria Weber is a Researcher and Designer at the intersection of Interaction- and Industrial Design. He shared with us Project Cuckoo, a project running on Arduino Yún and looking at our interactions with intercepted social networks and how alternative ways of communicating might change them: Read the rest of this entry »

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