Slap my zombie hand for internet fame!

Zoe Romano November 7, 2015


Halloween time is a great moment to explore nice interactive projects and get inspired for installations for other selfie occasions. To spice up the office Donnie Plumly, a creative technologist, decided to make and share with us a molded zombie arm that takes pictures and post them to Twitter.


He used a silicone arm (molded on his own hand ), a custom steel mount to clip to an office partition, and a vibration sensor hooked up to an Arduino Uno. Once the arm is slapped a photo will be taken using an IR Led and passed to the Eye-Fi card in the camera. Read the rest of this entry »

Give me your number and get a unique micro-noise piece

Zoe Romano November 5, 2015


Prankophone  is the new interactive installation by Dmitry Morozov (his amazing projects have been featured on this blog ).  This time he created  a sound object, a hybrid of synthesizer, telephone and logic module:

The main principle of the object’s functioning is as follows: depending on the current mode, the apparatus calls to random or pre-defined recipients and plays them algorithmic melodies created from their phone numbers. The speakers transmit both the synthesized sounds and the sound from answering person. The common sound layer is involving a random recipient who doesn’t suspect anything. The person who answers the phone can’t hear any other sounds except for the synthesized ones.

You can play with it in 4 different modes: Read the rest of this entry »

Making beyond the Wall: get to know chinese makers

Zoe Romano November 4, 2015


Last June Arduino partnered with Seeedstudio to manufacture Genuino boards for the chinese market and during Maker Faire Rome Massimo Banzi took part to an interesting panel to promote  4 chinese delegates from business, education, design and research domains presenting their work and discussing what does it mean to be a maker in China. (in the pic from left to right, Lin, Massimo, Alessio, Jin, Chenille & Flamingo).

The panel titled Making beyond the Wall and moderated by Alessio Jacona tried to address the growing maker movement in China which is not so visible to the European community while the hype of manufacture in Shenzhen, the Chinese Silicon Valley, is gaining more and more international media attention.


Flamingo was the first presenter of the session. Indeed he was also the first person to use Arduino boards in China back in 2007. As an evangelist, he taught physical interactions in China Central Academy of Fine Arts and even started the digital firm K1ND Beijing with Ogilvy China, which focus on interactive design with open source technologies for business projects. Read the rest of this entry »

Arduino IDE 1.6.6 released and available for download

Martino Facchin November 3, 2015

Screenshot 2015-11-03 12.27.18

Today we are very proud to release Arduino IDE 1.6.6 and updated cores for all supported platforms (AVR 1.6.9, SAM 1.6.5, SAMD 1.6.2)

This update brings an impressive 723 closed issues and 147 pull requests merged.

Most intriguing features are:

  • Long-awaited new arduino-builder: this is a pure command-line tool which takes care of mangling the code, resolving library dependencies and setting up the compilation units. It can also be used as a standalone program in a continuous-integration environment
  • Pluggable USB core: your Arduino can finally act as a lot of different USB devices without any need to change the core, thanks to the new modular architecture. Libraries based on the new subsystem are already being developed!
  • Serial plotter: you can now plot your data in realtime, as easy as writing Serial.println(analogRead(A0)) inside your loop

Read the rest of this entry »

Better you team up if you want to win the game!

Zoe Romano November 2, 2015


Team Game is an interactive installation to reflect about video games and controllers made by Caroline Buttet. It runs on an Arduino Uno or Genuino Uno controlling a flex sensor, a custom made potentiometer, and a light sensor with the help of Unity software and Uniduino plugin:

It’s a simple game in which you need to roll a ball from one side to another of the screen. The trick is, you need some custom controllers to play. And you also need 2 partners that will play with you so that you can progress through the 3 levels. Rather than playing against the others, you will have to team up in order to win!

See the game in action described by Caroline: Read the rest of this entry »

It’s time for Genuino Zero and Micro, get them now!

Zoe Romano October 29, 2015


As we promised last week, you can find on the Arduino Store a variety of Genuino products available for purchase. After Genuino Uno, Genuino Starter Kit (in Italian and English) and Genuino Mega, today we have 2 new entries: Genuino Micro (18.00€ + tax) and Genuino Zero (42.90€ + tax).

Genuino is’s sister-brand created by Arduino co-founders Massimo Banzi, David Cuartielles, Tom Igoe, and David Mellis, the team and community. While Arduino branded product are sold in the US only for now, Genuino brand is used for boards and products sold everywhere else in the world. Genuino and Arduino boards share the same components, characteristics and quality of manufacturing. They are actually the same boards under a different name, and you can purchase them depending on the area of the world where you live in. Read the rest of this entry »

Play with sensors on your Windows 10 devices from an Arduino

Zoe Romano October 28, 2015


At build 2015 Microsoft announced an important collaboration with Arduino. Windows became the first Arduino certified OS and introduced Windows Virtual Shields for Arduino and Windows Remote Arduino able to bridge technologies designed to connect the physical world of Arduino with the Windows ecosystem and computing power. Today on the Windows blog, an update on the topic: Read the rest of this entry »

Ready to go Mega? Arduino and Genuino Mega are in the store!

Zoe Romano October 27, 2015


Starting today you can purchase Genuino Mega on the Arduino Store (35€ + tax) anywhere outside the USA,  and also Arduino Mega on the US Store (45.95$ + tax) USA only. Read the rest of this entry »

Installing Libraries and how to write a Library for Arduino

Zoe Romano October 26, 2015


Libraries are files written in C or C++ which provide sketches with extra functionality, for example the ability to control an LED matrix, read an encoder, connect to a sensor, display, or module, etc. They are very useful to lower the barriers for creating amazing interactive projects and use a wide range of components.  Libraries can be created by everyone and shared with the open source community!

To use an existing library in a sketch you can use the Library Manager (available from IDE version 1.6.2), open the IDE and click to the “Sketch” menu and then Include Library > Manage Libraries and follow the Guide on this page. Read the rest of this entry »

Genuino Uno now available for online purchase!

Zoe Romano October 22, 2015


We are happy to announce that Genuino Uno is now available for purchase on the Arduino Store (20 euro + tax).

In the last months we’ve been re-organizing manufacturing and starting today we are ready to provide the community with a series of Genuino boards.

Mbanzi-genuino Read the rest of this entry »