Making gets really interesting and fun especially when mixing laser cut shapes, servo motor, tft screen, MDF, plexiglass and Intel Galileo Gen 2. After you assemble the parts and follow the steps of this tutorial, you’ll be able to control the puppet through an interface on the screen. Enjoy the tutorial!
We are going to have a little fun with the Intel® Galileo development board. This time around, we’ll make a simple puppet control system. We’ve put together a “running robot” marionette with a simple mechanism that uses a continuous servo. We’ll be use a touchscreen interface to control various outputs using sliders and switches.
As always, you can modify the designs to suit your needs. We will teach you how to incorporate touchscreens, and make the interface necessary for controlling the Intel® Galileo Gen 2 board.
Just so you know, the instructions this time around are quite long. That’s due to the assembly of the marionette. I would review the assembly instructions fully before attempting to put it together. While it looks long and complicated, if you group the parts, it much simpler.
This post, written by Jasmina Tesanovic and Bruce Sterling, was originally posted on Casa Jasmina blog.
On February 2, we were in Berlin’s “House of World Cultures” to discuss “Casa Jasmina.” We were participating in the Transmediale Festival, as part of an event roundtable on the topic of “the Internet of Things.”
Luckily, since we’re electronic art journalists, we’ve seen about a million public panels of this kind. It never surprises us when everybody at a round table has a different angle on the problem.
Our own answer, as we described it to the crowd at Transmediale, is pretty simple. “Casa Jasmina” is a new project to build an IoT home that’s (1) open source (2) luxurious and (3) Turinese.
Our panel featured Arduino colleague David Cuartielles, who memorably described Arduino as “fifty guys in six garages in six different countries.” In “Casa Jasmina,” basically, we’re the cool clubhouse in one of those six garages. That is our purpose and nature.
The “Internet of Things” is a very big topic. It’s physically impossible for anybody anywhere to keep up with every IoT appliance, wearable, machine-to-machine app, set-top box, thing-router, platform, protocol, cloud and app. There are so many commercial IoT gimmicks available right now that we could fill the Mole Antonelliana with them from top to bottom. However, we’re not going to try that. Instead we are concentrating on our own distinct approach to the Internet of Things issue. Read the rest of this entry »
Some of you may have experienced that when you start to print a cube or box-shaped objects they can easily warp on the corners. The reason for this is the change of volume that plastic goes through when cooling down: it shrinks when becoming cooler. Even if PLA, the corn-based plastic we use on the Arduino Materia 101, shrinks much less than ABS, it can become a problem when printing things that require a high level of precision. Read the rest of this entry »
ANGLE project is a Florence-based duo and also the name of the amazing audiovisual performance that applies videomapping techniques to live sets. The duo produces and composes all the songs with synchronised video images using 3D mapping on a self-supporting, isostatic, modular structure that is made up of triangles with junctions at their vertices. Read the rest of this entry »
After almost two years “in the making” we’re thrilled to announce the availability of the Arduino IDE 1.6.0. The latest version of the development environment used by millions of people across the globe brings about a lot of improvements.
Since the day we started developing the first 1.5 version we have received a lot of feedback, suggestions and contributions from our vibrant community and we would like to thank you all for your passion and good will: thank you everyone, you rock! Read the rest of this entry »
The new tutorial we want to present you today is more like a guide giving you some basic information about the benefit of accessing Linux shell in Intel® Galileo Gen 2. It also shows you in which way the Intel® Galileo Gen 2 is not only an advanced, more powerful version of Arduino Uno that happens to be layered on top of a Linux system. There is definitely much more that can be done with it and the Linux shell: this tutorial is an entry point to explore it and learn how to:
– preparing a system image;
– accessing the shell in 4 different ways;
– examining the workflow of copying a python script into Intel® Galileo Gen 2 through scp (or pscp);
– running an Arduino sketch;
-retrieving files from Intel® Galileo Gen 2.
The Intel® Galileo Gen 2 includes much of the Arduino Uno’s functionality. Similar to an Uno, it can create a wide variety interactive objects that use input sensors and various outputs. After exploring the many possibilities of using the “Arduino part” of the Intel® Galileo Gen 2 this way, one might start to wonder: what is the next step?
This tutorial will cover the basics of working with Linux by making a simple program that logs button presses. While the example is not very useful, it will help familiarize you with Linux as applied to the Intel® Galileo Gen 2.
The two following days (21-22 of February) we’re going to start producing the first connected things for the apartment in a workshop with the support of Jesse Howard, a designer focusing on new systems of making.
He’ll fly in from Amsterdam and run a 2-day session together with Lorenzo Romagnoli (Casa Jasmina Project Manager) and Stefano Paradiso (Fablab Torino Coordinator) with the goal of designing and manufacturing an Open Source Connected Lamp (OSCOLA). Read the rest of this entry »
The 3d printing tutorial Kristoffer, our 3d specialist, prepared this week is not part of the ongoing LEGO power functions compatible series but makes you still play around modding the famous bricks to add some cool light effects.
If you follow the 8 easy steps you’ll be able to print bricks with Arduino Materia 101 that can include addressable LED’s in your models. As in the previous tutorials, he modelled it using FreeCAD, but the way he did it should be applicable to just about any CAD-software or 3d modelling software.
Notice that in the last step of the tutorial you can also download the perfect settings to obtain good prints out of small pieces!
Circular Knitic is an open hardware project created for DOERS, an exhibition curated by Arduino co-founder David Cuartielles, which takes place at Etopia Center for Art & Technology in Zaragoza, Spain.
It consists of an exhibition and a series of presentations, workshops and seminars focusing on the world of open creation, invention and personal fabrication. It aims to unveil a variety of extraordinary creations, ideas that are transforming the world, but mostly show visitors a group of people: “the DOERS, constantly looking for new projects that surprise us”.
During a period of eight months, 5 knitting machines will be knitting slowly and produce enough tubulars so that the ceiling of the art centre will be covered with knitted scarves.
Using digital fabrication and maker tools like 3D printing, laser cutting, makerbeam, and Arduino Uno— Knitic duo designed a replicable circular knitting machine. It’s not the first time they experiment on knitting techniques. A couple of years ago I interviewed them on this blog for their previous project focused on giving a new brain to old knitting machines using Arduino Due. Read the rest of this entry »