Archive for the ‘Music’ Category

Building a flamethrowing guitar with Genuino 101

Monday, May 23rd, 2016

To help promote the TBS show America’s Greatest Makers, YouTuber/plumber/stuntman/inventor Colin Furze recently took on the challenge of building a Mad Max-like flamethrowing electric guitar with a Genuino 101. Because after all, there’s nothing more metal than fire bursting as a rockstar shreds on-stage.

To bring this project life, Fruze added a pair of modified blowtorches to the neck of the guitar and sawed off part of the instrument’s base to fit in the firing mechanisms. As you can see in his tutorial video below, the body is equipped with a gas reservoir on top, a solenoid valve, a few pipes, and an igniter, among some other components.

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SMOMID is a Mega-powered MIDI guitar

Monday, May 16th, 2016

Nick Demopoulos is a guitarist, sound designer and musician. He is also a Maker and the creator of the “SMOMID” — an Arduino Mega-based MIDI instrument that resembles a touch-sensitive guitar with several joysticks and other sensors. Not only does it just look cool, it can even flash LEDs in sync with the music being played for some wild effects and visual feedback for the performer. (more…)

Turn body movement into music with Arduino

Friday, May 13th, 2016

Calvin Cherry has created a wearable instrument programmed to respond to body movement. The Maker, who is a grad student at the University of Wisconsin-Madison, calls his device “Music from Motion,” or “mFM.” It consists of small electronic sensors Velcro-ed onto his wrists and ankles that, with every move, alter a synthesized track playing on a loop over a set of speakers.

Various motions correspond to different sounds. For instance, increasing the pace with his left foot adds more drum. Picking up the movement with his right foot throws in a cymbal. When he rotates his right hand, it makes the track a bit woozier through an audio mixing process called flanging. When he moves his left hand, it prompts a wah-wah effect. (more…)

Koka’s Beat Machines are electromechanical instruments

Monday, May 9th, 2016

Whereas most musicians would prefer to program their beats on a computer, Koka Nikoladze has elected to take a different approach. The Norway-based violinist/composer/tech developer is the inventor of handmade analog beat making machines that use springs, coils, wood and metal to create sounds. (more…)

Play some tunes on a 13-note MIDI laser harp

Wednesday, May 4th, 2016

Nowadays, it seems like instruments come in all different shapes and sizes. Take Jon Bumstead’s an electronic harp, for example, that plays music by blocking laser beams — similar to how a musician would pluck a stick on the real thing.

The project consists of a laser diode, an Arduino, a galvo, several mirrors to reflect the beams, 13 photoresistors and a couple 3D-printed components for the mounts. The harp’s large frame is made up of three wooden parts that can be folded with a few hinges and held in place with 18 bolts, while the electronics are secured in a box with the galvo mounted at the top.

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Listen to the hypnotic sound of a red crystal

Monday, April 11th, 2016

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Red is an optic-sound electronic object that uses simple light sources and optical elements to create audiovisual performance. The machine was named as a color because at the center of the work there is a red glass crystal and a flexible Fresnel lens. Dmitry Morozov aka :: vtol: : created it using Arduino with pure data and python scripts: (more…)

Step inside a unique Electromechanical Lithophone

Monday, January 18th, 2016

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Bespoke Electromechanical Instrument was built by Jay Harrison as part of a dissertation undertaken on the Creative Music Technology degree course at Staffordshire University. The instrument, running on Arduino Mega 2560 is designed  to allow each note to be independently placed in a space:

The project involved the creation of an electromechanical system capable of autonomously playing a bespoke Lithophone musical instrument. The underlying idea was to create a Lithophone that allowed the audience to literally step inside it, giving a unique spatial and acoustic surround experience. Designing an autonomous electromechanical system was thought to be the most effective and reliable to solution to achieving this.

The Arduino Mega 2560 was used to interface Max/MSP with the physical circuitry. Control messages/signals would be sent out of a Max/MSP patch using Maxuino, these signals would then be interpreted by the standard firmata sketch loaded onto the board and would go on to trigger and control the 24 rotary solenoids and 24 servo motors that work to produce the notes.

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A collective instrument capturing breathe with paper windmills

Monday, February 23rd, 2015

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Cata Sopros is interactive sound installation running on Arduino Uno and created by Elas Duas, a multidisciplinary studio based in the city of Guimarães (Portugal). If you translate the title from portuguese it means: Breathe Catchers. In fact the project is a collective musical instrument made with paper windmills transforming the users’ breathe into sounds:

The windmills have inbuilt electret microphones that were connected to an Arduino Uno. The sensor data was then sent to MaxMSP and the sounds were played with Ableton Live. The video was shot at the cloister of the beautiful Alberto Sampaio museum in Guimarães, Portugal.

Enjoy the video:

Immersive performances with 3D mapping and Arduino

Tuesday, February 10th, 2015

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ANGLE project is a Florence-based duo and also the name of the amazing audiovisual performance that applies videomapping techniques to live sets. The duo produces and composes all the songs with synchronised video images using 3D mapping on a self-supporting, isostatic, modular structure that is made up of triangles with junctions at their vertices. (more…)

A "Draw it yourself" midi controller with a 3d-printed case

Friday, September 26th, 2014

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‘Draw It Yourself’ is a MIDI controller created by Dani Sanz which uses conductive ink as push-buttons. It is based on Arduino Uno and uses a capacitive sensor to determine whether the drawn buttons are being touched or not: (more…)

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