En este nuevo tutorial Arduino by ARDUTEKA, estudiamos a fondo los módulos GPS, en concreto los módulos diseñados por LIBELIUM, para aprender a extraer y comprender todas las tramadas de datos que recibimos de los GPS y posteriormente, tratar esa información para mostrar en un display con bus i2C datos como la latitud, longitud, altura y hora UTC…
En él nos descubre el nuevo módulo 3G para Arduino de Cooking Hacks con el que podremos construir una divertida alarma que nos enviará la foto de nuestro intruso directamente a nuestro correo, además de avisarnos por un mensaje sms a nuestro teléfono móvil sin necesidad de tener conectado nuestro Arduino a internet constantemente, pues lo hace todo a través de la red móvil.
Vamos a construirnos una alarma totalmente casera, a través del sensor de ultrasonidos, escanearemos continuamente el espacio situado enfrente suyo con un radio aproximado de 30º, cuando algún objeto o persona se sitúe en su campo de actuación a una distancia inferior a la que establezcamos, haremos sonar una alarma, tomaremos una fotografía, el Led RGB que antes estaba verde, pasará a color azul y daremos 10 segundos para poder desactivar la alarma a través de nuestro teclado matricial, si la desactivamos, volverá de nuevo a escanear el campo, pero si no!! Reproducirá un sonido contundente y se dispondrá a mandarnos un sms a nuestro teléfono móvil y la fotografía a nuestro correo electrónico.
It is a noisy, yet a novel idea. Extremely useful to talk to your near and dear ones while moving around the house doing chores. The arduino controlled two 5V relays with 12 V 40A car relays prove as the base hardware. The control system however, consists of a simple html page with ajax calls to php scripts that sends serial commands to Arduino using this.
The complete know-how along with code can be found here.
Impressing automotive hacking lets this FIAT car moving by the number of “like” from the Guarana Antarctica Facebook Fan Page. The advertising idea is simple: let the social audience support this Sau Paulo to Salvador trip to reach the Carnivalby commenting / “liking” the page. The onboard Arduino ADK (connected to a tablet and the internet) allows the car going on by a certain amount of meters (apparently one “like” is 10 meters, while each comment lets the car go ahead for 20 meters).
Il prossimo week-end a Torino si terrà un workshop gratuito di Arduino (un kit opzionale potrà essere comprato per partecipare qualora non disponeste dei materiali elencati) sul circuit bending e la generazione di suoni con la scheda.
Un workshop di tre giorni per smontare riciclare e far suonare vecchi strumenti elettronici, creare una digital toys orchesta e sfilare in parata a Paratissima.
Il circuit Bending è una pratica molto diffusa tra gli sperimentatori musicali. Soprattutto sulla scena della musica elettronica sono sempre più frequenti gli artisti che si creano controller o addirittura strumenti musicali personalizzati.
Nel workshop saranno coinvolte diverse discipline: toy hacking, riciclo elettronico, elettronica di base, sintesi sonora, programmazione ad oggetti e faremo largo uso di Arduino per comandare i nuovi strumenti.
Il workshop è gratuito, a carico dei partecipanti il costo dei materiali e l’acquisto del kit-workshop. maggiori informazioni quì!
[Pierre] shares an interesting geo-localization project of sound, narration and culture, made in “plan d’Aou”, a district of Marseilles – France. The project dates back in September 2010, within the framework of the Smala project in order to trace a sound cartography of Islam in the city of Marseilles: the guys at [Echelle Inconnue] took their time to fully document the all project with schematics, codes, fritzing diagrams and so on.
Several mobile systems were distributed to the people to accompany their walk across the district with, by hand, a kind of speaker to be press on the walls which makes it possible to listen to the sound by vibrating the material of the wall.
The materials of urban furniture or buildings become the speakers required for sound diffusion. Each resonant body had its acoustic specificities, the words take shape in metal, wood or glass… Textures of the sound fluctuate from a surface to another and the listener must juggle with these characteristics to obtain a quality of optimal listening, between documentary in the walls and poetic sound creation.
[scolton] made a nice self-balaced vehicle based on two DeWalt cordless drills and an Arduino Nano:
Segstick is a self-balancing…well, literally some kind of broomstick I found in the MITERS workshop. It is powered direct by two DeWalt cordless drills chucked to two 6″ wheels. The controller is an Arduino. Additional supporting devices include an Inertial Measurement Unit (IMU) from Sparkfun and two motor drivers from Pololu .
It’s been quite a long time since I’m following this project. Now [Michael] came to a certain level of stability and shared his thoughts (and codes) for our personal benefit:
While the adventure in working on this project began months ago, I’ve finally sorted through the mess of files I made and put it all together in a nice handy zip folder. Using Arduinos, XBees, LCDs, and PHP, this project was challenging from a technical stand-point, but I think the project is now at a place where it can act as a foundation for a number of other projects I’m hoping to take on.
While the most-recent installation of this project was on view as part of SRSI, I’m already looking at the Arduino-TVOut library dreaming of what to do next.
I have to find some time to read back again all the project.
Here one of the more realistic car interfaces I’ve ever seen. But let’s start from what [hrsim] posted some time ago:
Browsing around the www, I came across this simple, easy to use development board, which seemed just right for my project. As I’ve said in an earlier post, I want to reduce my efforts as much as possible, so this Arduino MEGA board was just what I was looking for, as it is built around a powerful enough microcontroller, the ATMega1280, it exposes all I/O pins (analog, digital, PWM etc), and has a simple, open-source programming language, as well as a pretty bare IDE which also allows you to upload the software via USB.
The blog is an amazing worklog of a big physical game interface. Some tips about the programming side:
Both the Arduino and the PC side software are now updated to process the speed and RPM signals coming from Live For Speed.
What’s interesting, is that the Arduino (ATMega1280) being single-theaded, I had to write all the code in one function. So, there is only one thread which reads data from the serial port, and as soon as a complete package is received, it updates the control lights and speed / RPM signals. The speedometer and rev counter are fed with clock signals, whose frequencies vary according to the speed / RPM to be displayed on the dial (the actual speed and RPM sensors on the real car read their values from the rotating wheels/engine crankshaft, thus sending clock-like signals to the instrument cluster). These signals are generated by means of two dedicated timers, also implemented in the same single thread.