Archive for the ‘arduino’ Category

Open Source 3D Printed Rocket Engine controlled by Arduino

Friday, February 27th, 2015

Openrocket_Small

Fubar Hackerspace (New Jersey) member Graham has been working on an open source liquid fuel rocket engine with regenerative cooling and precise flow control built on Arduino Uno.  In order to test it he’s also built a cool rig for testing propellant flow control: (more…)

Connecting a telegraph with 21st century networks

Wednesday, February 25th, 2015

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Twitter telegraph is a project by Devon Elliot making telegraph sounder tap out Twitter messages using Arduino Uno. It’s an interesting attempt to connect technology rooted in the 19th- and early 20th-centuries with 21st-century networks: (more…)

A collective instrument capturing breathe with paper windmills

Monday, February 23rd, 2015

cataSopros

Cata Sopros is interactive sound installation running on Arduino Uno and created by Elas Duas, a multidisciplinary studio based in the city of Guimarães (Portugal). If you translate the title from portuguese it means: Breathe Catchers. In fact the project is a collective musical instrument made with paper windmills transforming the users’ breathe into sounds:

The windmills have inbuilt electret microphones that were connected to an Arduino Uno. The sensor data was then sent to MaxMSP and the sounds were played with Ableton Live. The video was shot at the cloister of the beautiful Alberto Sampaio museum in Guimarães, Portugal.

Enjoy the video:

What time is it? Explore Galileo board’s real time clock tutorial

Friday, February 20th, 2015

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In the past weeks we explored how to make a gsm-controlled star light, a touch-screen controlled marionette, and how to learn more about Linux on Intel Galileo Gen 2.

In today’s tutorial  you’ll learn how to create a “Wake up clock” which will turn on and illuminate the room slowly, simulating a morning sunrise. And hopefully, it will make waking up on Mondays a bit easier! (more…)

Build a Touchscreen Controlled Marionette with Intel Galileo

Saturday, February 14th, 2015

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Making gets really interesting and fun especially when mixing laser cut shapes, servo motor, tft screen, MDF, plexiglass and Intel Galileo Gen 2. After you assemble the parts and follow the steps of this tutorial, you’ll be able to control the puppet through an interface on the screen. Enjoy the tutorial!

We are going to have a little fun with the Intel® Galileo development board. This time around, we’ll make a simple puppet control system. We’ve put together a “running robot” marionette with a simple mechanism that uses a continuous servo. We’ll be use a touchscreen interface to control various outputs using sliders and switches.

As always, you can modify the designs to suit your needs. We will teach you how to incorporate touchscreens, and make the interface necessary for controlling the Intel® Galileo Gen 2 board.

Just so you know, the instructions this time around are quite long. That’s due to the assembly of the marionette. I would review the assembly instructions fully before attempting to put it together. While it looks long and complicated, if you group the parts, it much simpler.

So, let’s start the puppet show!

Follow the link and start making!

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A tutorial about avoiding warping with Arduino Materia 101

Wednesday, February 11th, 2015

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Some of you may have experienced that when you start to print a cube or box-shaped objects they can easily warp on the corners. The reason for this is the change of volume that plastic goes through when cooling down: it shrinks when becoming cooler. Even if PLA, the corn-based plastic we use on the Arduino Materia 101, shrinks much less than ABS, it can become a problem when printing things that require a high level of precision. (more…)

Immersive performances with 3D mapping and Arduino

Tuesday, February 10th, 2015

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ANGLE project is a Florence-based duo and also the name of the amazing audiovisual performance that applies videomapping techniques to live sets. The duo produces and composes all the songs with synchronised video images using 3D mapping on a self-supporting, isostatic, modular structure that is made up of triangles with junctions at their vertices. (more…)

Arduino IDE 1.6 is released! Download it now

Monday, February 9th, 2015

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After almost two years “in the making” we’re thrilled to announce the availability of the Arduino IDE 1.6.0. The latest version of the development environment used by millions of people across the globe brings about a lot of improvements.

Since the day we started developing the first 1.5 version we have received a lot of feedback, suggestions and contributions from our vibrant community and we would like to thank you all for your passion and good will: thank you everyone, you rock! :-) (more…)

Time to explore Linux on Intel® Galileo Gen 2 – Tutorial

Friday, February 6th, 2015

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The new tutorial we want to present you today is more like a guide giving you some basic information about the benefit of accessing Linux shell in Intel® Galileo Gen 2. It also shows you in which way the Intel® Galileo Gen 2 is not only an advanced, more powerful version of Arduino Uno that happens to be layered on top of a Linux system. There is definitely much more that can be done with it and the Linux shell: this tutorial is an entry point to explore it and learn how to:

– preparing a system image;
– accessing the shell in 4 different ways;
– examining the workflow of copying a python script into Intel® Galileo Gen 2 through scp (or pscp);
– running an Arduino sketch;
-retrieving files from Intel® Galileo Gen 2.

 

The Intel® Galileo Gen 2 includes much of the Arduino Uno’s functionality. Similar to an Uno, it can create a wide variety interactive objects that use input sensors and various outputs. After exploring the many possibilities of using the “Arduino part” of the  Intel® Galileo Gen 2 this way, one might start to wonder: what is the next step?

Perhaps you want to write more complex programs using your favorite scripting language like python or javascript. Maybe you’re interested in computer vision or want to have full control over the board and find out more about the inner workings. By accessing to the Linux core, all these will be possible to achieve.

This tutorial will cover the basics of working with Linux by making a simple program that logs button presses. While the example is not very useful, it will help familiarize you with Linux as applied to the Intel® Galileo Gen 2.

Follow the link and explore all the steps

Casa Jasmina Project is about to roll, with style

Thursday, February 5th, 2015

casa-jasmina

The location of the Casa Jasmina apartment will officially be inaugurated here in Torino (Italy) on the 20th of February, together with the celebration of  the 3rd birthday of local Officine Arduino and Fablab Torino.

The two following days (21-22 of February) we’re going to start producing the first connected things for the apartment in a workshop with the support of Jesse Howard, a designer focusing on new systems of making.

He’ll fly in from Amsterdam and run a 2-day session together with Lorenzo Romagnoli (Casa Jasmina Project Manager) and Stefano Paradiso (Fablab Torino Coordinator) with the goal of designing and manufacturing an Open Source Connected Lamp (OSCOLA). (more…)

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