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This Flip-Pelt wearable concept enables ultra-fast thermal feedback in VR

Wouldn’t it be great if, while playing a virtual reality game, you could feel the heat of a fire on your arm? Or the cold of chilly water? Engineers around the world have been trying to make that happen, but there is a big problem: temperature changes are slow. The immersive effect diminishes when the […]

Boards:Nano 33 IoT
Categories:Arduino

ThermoGrasp brings thermal feedback to virtual reality

Imagine playing Half-Life: Alyx and feeling the gun heat up in your hand as you take down The Combine. Or operating a robot through augmented reality and feeling coldness on your fingers when you get close to exceeding the robot’s limits. A prototype device called ThermoGrasp brings that thermal feedback to the mixed reality applications. ThermoGrasp is […]

Boards:Mega
Categories:Arduino

How makers can use AR and VR

Augmented reality (AR) and virtual reality (VR) are both currently experiencing a meteoric rise in popularity, with the combined market expected to reach $77 billion by 2025, from just $15.3 billion in 2020. For makers, AR and VR represent exciting opportunities to build new types of projects, tapping into entirely new possibilities and learning skills […]

Boards:MKR ZeroNano EveryUno WiFi Rev2
Categories:Arduino

Getting more realistic camera movements in VR with an Arduino

In virtual reality, anything is possible, yet being able to accurately model things from the real-world in a digital space remains a huge challenge due to the lack of weight/feedback that would otherwise be present in physical objects. Inspired by working with digital cameras and the inherit imperfection they bring to their videos, Bas van […]

Boards:Uno
Categories:Arduino

Bringing tongue stimulation into the VR experience with TactTongue

When it comes to virtual reality, the visual technology is quite good and can convince our brains that we’re inside a digital 3D environment. Audio is also decent, thanks to established interaural 3D audio techniques. But current consumer VR setups fail to adequately incorporate our other senses and that failure breaks the immersive illusion. To […]

Boards:NanoUno
Categories:Arduino

Add peripheral lighting to improve VR immersion

The entire purpose of virtual reality (VR) is to improve immersion beyond what can be achieved with a regular TV or monitor. So it can be frustrating to VR users when the darkness in their peripheral vision reminds them that they are, in fact, wearing a headset. To enhance the situation with Valve Index VR […]

Boards:Nano
Categories:Arduino

This strange exoskeleton glove enables VR force feedback

We’re currently seeing something of a technological blitzkrieg as corporations and engineers attempt to solve the problem of tactility in virtual reality (VR). Modern VR headsets provide quite realistic visual and auditory immersion, but that immersion falls apart when users find themselves unable to physically interact with virtual objects. Developed by a team of National […]

Boards:Mega
Categories:Arduino

FingerX is a gadget that lets people feel the shapes of VR objects physically

One of virtual reality’s largest unsolved challenges is allowing players to interact with a virtual environment beyond just video and audio. This is why a team of researchers from National Chengchi University in Taiwan came up with the FingerX project as a way to get haptic feedback when touching objects in a real and VR setting simultaneously. […]

Boards:Mega
Categories:Arduino

Ultrasonic array provides lip stimulation within VR

Virtual reality technology is advancing quickly and today’s headsets provide a very immersive visual and auditory experience. But they neglect the other senses. Haptic feedback, via vibration motors in controllers, is the only common technique for imparting a sense of touch. While haptic vests and other experimental devices exist, consumers continue to show that they […]

Boards:Mega
Categories:Arduino

Elevate is a walkable pin array floor that generates shape-changing terrains for VR

Virtual reality technology has come a long way in the last decade, but there are still some major things that could be done to make it even more interactive and immersive. For one, what if VR users could actually feel the ground they walk on rather than simply see it? A team of students from […]

Boards:NanoUno
Categories:Arduino
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