“Data transparency” is a project by Jiayu Liu, a designer and media artist, interested in physical data visualisation and interactive code. The installation runs on Arduino Mega: when the microphone senses a person’s blow, it transforms it in a Led animation and then activates the bubble machine for 8 seconds. The project is not aiming to visualize any specific data but “data visualization” itself: Read the rest of this entry »
Fab Academy is a distributed educational model directed by Neil Gershenfeld from MIT’s Center for Bits and Atoms. Students view and participate in global lectures broadcasted every week and on February 1st Massimo Banzi was invited to give a lecture to an audience of students from all over the world. You can watch the 50-minute recorded lesson in the video below:
The Academy Awards night is coming and it’s a perfect moment to be nominated and win a prize. Casa Jasmina project won its prize yesterday: the Internet of Things Awards, showcasing excellence in all areas across the Internet of Things since 2011, in the category of best IoT open source project – Editors Choice Winner.
Photosynthesis is an interactive installation for primary school children created, designed and developed by Moritz von Burkersroda and exhibited at P3 Ambika, University of Westminster.
It’s a learning experience to understand the abstract process of photosynthesis in a hands-on way. Thanks to a physical interaction kids can easily understand what plants convert light into chemical energy to fuel their activities. Read the rest of this entry »
Bonsai trees are not like other plants. There’s no single watering schedule that can be applied to a bonsai and the best way to tell if the bonsai needs water is to touch the soil. Experienced growers know when a tree needs to be watered by observing the foliage or just by the weight of the pot. If you are not used to taking care of this type of tree, Bonsai Watchdog could be the perfect project for you. It runs on Arduino and Genuino Uno and makes it really easy to monitor the moisture level in the soil.
Scientists in Chile are turning foggy air into a reliable water source for nearby residents using a new sensor connected to Arduino Mega and XBee module. The project is called FogFinder and was developed by Richard LeBoeuf in collaboration with Juan Pablo Vargas and Jorge Gómez at the Universidad de los Andes. It’s a system to generate new renewable source of water for communities and reforestation through use of a probe and wireless communications technology to develop a liquid water flux map for fog harvesting.
Fog collectors are common in arid climates in Chile where rain runs scarce and are typically installed on hillsides and remote areas where fog is abundant. The innovative part of the project lies in determining where to install these collectors, how to orient them, and understanding how efficient they are at collecting water from the air. This can be done with a new type of sensor called the “Liquid Water Flux Probe” to measure the availability of water at current and potential fog collector sites. The sensor measures the liquid water content and speed of the fog and can be used to understand the optimal location and orientation for each of the collectors.
Matt Ahart of Digi, the company producing Xbee modules , told us:
“The primary function of the Arduino Mega is to simplify data collection and processing. The development team also made use of software libraries that simplified the use of sensors and API mode configuration for the XBee radios.
Another important reason for using Arduino, is that the Fog Finder project was created by students with only a few months to complete the design and creation of the device. A great thing about Arduino is that the learning curve is very fast and students can quickly start making contributions instead of spending weeks or months trying to understand the software and hardware.”
The FogFinder project has received support from the Universidad de los Andes through its Fondo de Ayuda de Investigación, Andes Iron – Dominga, and the Pontificia Universidad Católica de Chile. In 2014 it was finalist in the Wireless Innovation Project sponsored by the Vodafone Americas Foundation.
In 2015 we’ve been setting-up an independent, modular production network with world-class partners that share our very own approach to open source hardware. We partnered with manufacturers and resellers including Adafruit in United States, Seeedstudio in China, Axel in Italy.
Now we are happy to share with our community the updated page dedicated to resellers, making Genuino and Arduino products available around the world. On the page you can find all the info and links to get in touch if you are interested in purchasing boards in your country, or you want to become one of our resellers.
From today we’ll be also highlighting new resellers on the Arduino blog, so you can get to know them better.
Watterott Electronic (Germany)
The team of Watterott Electronic is manufacturing Genuino boards and is the official Genuino reseller for Germany. We started selling Genuino boards manufactured by Watterott during Maker Faire Rome 2015. Read the rest of this entry »
Bespoke Electromechanical Instrument was built by Jay Harrison as part of a dissertation undertaken on the Creative Music Technology degree course at Staffordshire University. The instrument, running on Arduino Mega 2560 is designed to allow each note to be independently placed in a space:
The project involved the creation of an electromechanical system capable of autonomously playing a bespoke Lithophone musical instrument. The underlying idea was to create a Lithophone that allowed the audience to literally step inside it, giving a unique spatial and acoustic surround experience. Designing an autonomous electromechanical system was thought to be the most effective and reliable to solution to achieving this.
The Arduino Mega 2560 was used to interface Max/MSP with the physical circuitry. Control messages/signals would be sent out of a Max/MSP patch using Maxuino, these signals would then be interpreted by the standard firmata sketch loaded onto the board and would go on to trigger and control the 24 rotary solenoids and 24 servo motors that work to produce the notes.
For the third year we are inviting the open source community gathered around Arduino and Genuino globally to celebrate with us Arduino Day 2016 on Saturday April 2nd!
Arduino Day is a worldwide celebration of Arduino’s birthday. It’s a 24 hours-long event –organized directly by the community, or by the Arduino team– where people interested in Arduino get together, share their experiences, and learn more. Everyone can participate in the role of local organizer or as a participant.
For the past two years organizers throughout Europe, North and South America, Asia, Africa and Australia involved participants in activities, workshops, events for a wide range of audiences and skillsets.
Stay tuned because in February we’ll be launching the open call for entries.
In the meanwhile explore what happened in 2014 and 2015 and … start organizing!
Circuit Basic recently posted a 9-minute video unboxing, Setting Up, and Comparing the Arduino 101 to the Arduino Uno.
The Arduino 101 (US only) and the Genuino 101 (outside US), created in collaboration with Intel, keeps the same robust form factor and peripheral list of the Uno with the addition of onboard Bluetooth LE capabilities and a 6-axis accelerometer/gyro to expand your creativity into the connected world.