Have a blast with this Arduino-powered laser shooting game
As a fun weekend project at home, Arnaud Atchimon and his son came up with a DIY laser blaster game comprised of a 3D-printed shooter and target setup.
Both devices are controlled by an Arduino Nano, and when the gun is powered up, you can either have 10 shots on target before a reload delay or go into “Stormtrooper” mode for full auto-blasting.
The target assembly senses hits with an LDR sensor and features a 24-LED NeoPixel ring that makes it easy to spot. When struck, it falls either forward or backwards under the power of a micro servo motor, allowing the unit to be used on a flat surface or mounted to the wall.