A tutorial about avoiding warping with Arduino Materia 101
Zoe Romano — February 11th, 2015
Some of you may have experienced that when you start to print a cube or box-shaped objects they can easily warp on the corners. The reason for this is the change of volume that plastic goes through when cooling down: it shrinks when becoming cooler. Even if PLA, the corn-based plastic we use on the Arduino Materia 101, shrinks much less than ABS, it can become a problem when printing things that require a high level of precision.
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