This project has, for a number of reasons, languished unfinished in a box for two years. Now, with encouragement and help from my friends at Hacklab.to and Site3.ca, I’ve finally completed it! In its current incarnation, it is a standalone, full-colour, interactive version of Conway’s Game of Life; with a firmware flash, it can become a monome-compatible USB interface.
features and video after the break.
Features:
8×8 grid of cells with wrapped edges (the bottom “wraps” to the top, and the left to the right, like a game of Asteroids).
Each cell is a button, which toggles the current state of that cell.
Full-colour – when a cell is born its hue is a mixture of its “parent” cells. As a cell “ages,” its colour evolves over time.
Boringness detection – if all cells are dead or if the board position is static, the board will reset to a random starting point. The interval for each condition is independently set.
We care about the privacy and personal data of our users.
To continue, please give us your consent:
Please confirm that you have read the privacy policy
Thank you for subscribing!
Curious to learn more?
Are you also a teacher, student, or professional that loves using Arduino in your day-to-day activities?
Then keep up-to-date with either our STEM or Professional monthly newsletters.
Arduino weekly newsletter (already subscribed)
Educators can benefit from the ever growing tech that shapes our environment through fun cool projects.
Why not awe your boss with highly innovative ways to help keep your enterprise connected at no extra cost?
Arduino Survey
We'd like to get to know you little better.
Please help us improve by answering this super short optional survey.