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Have a blast with this Arduino-powered laser shooting game

Arduino TeamMay 12th, 2020

As a fun weekend project at home, Arnaud Atchimon and his son came up with a DIY laser blaster game comprised of a 3D-printed shooter and target setup.

Both devices are controlled by an Arduino Nano, and when the gun is powered up, you can either have 10 shots on target before a reload delay or go into “Stormtrooper” mode for full auto-blasting.

The target assembly senses hits with an LDR sensor and features a 24-LED NeoPixel ring that makes it easy to spot. When struck, it falls either forward or backwards under the power of a micro servo motor, allowing the unit to be used on a flat surface or mounted to the wall.

Boards:Nano

2 Responses to “Have a blast with this Arduino-powered laser shooting game”

  1. (deleted) Says:

    (deleted)

  2. realenemy Says:

    My game is realenemy strike . i want to publish an article about my game .

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