In this video you will see where to find code examples on the IDE. The robot library comes with two folders named “learn” and “explore” with examples on how to use the software to program the top board – this is the board you will mainly interact with while the motor board runs its original firmware.
One of the first examples of coding on the Arduino Robot is called “LOGO” which is very similar to an early educational programming language that controlled a virtual turtle moving across the screen with simple instructions. This time however, instead of having a small virtual turtle running on a screen, we have a robot that can respond to commands demonstrating a basic example of movement.
“LOGO” invites users to interact with the robot using the keypad to tell the robot whether to move forwards/backwards or to turn left/right. The program can store a series of commands that will then be executed one at a time. (more…)
Dario Buzzini and I have been friends since we met at the Interaction Design Institute Ivrea several years ago. Ever since, we have worked together on interaction design projects for different clients. While visiting NYC for World Maker Faire last month, we organized a free open workshop for 25 participants at the IDEO NYC office (where Dario works) focused on creating sounds and music.
“Make Some Noise” was a short, one-day workshop about Arduino where we explored the topic of sound and it was aimed at complete beginners with no experience. To simplify the structure of the workshop we started with hands-on experiments composed by a quick set of exercises to enable the participants to understand the basics and, later on, to start exploring pitch, frequency, tone, and multiple effects—with quite curious results (see videos below)!
Dominick Lee is a programmer, inventor who created the “LifeBeam Flight Simulator“, a pneumatic-powered dual-axis motion flight simulator using Arduino Duemilanove. After a few months of diligent work and the help of some generous collaborators he was able to mix physics, robotic and aviation into a motion platform that can make full rotations tilting at about 40 degrees.
The LifeBeam Flight Simulator is a full setup of equipment that runs simultaneously and collaboratively. The data is first sent from the Graphics or “Gaming PC” through a custom software program that acquires game data. The game data is scaled and converted into specific coordinates for the roll and pitch (X and Y) axis. The program sends out the final signal which is received by an Arduino (Duemilanove). The Arduino has a complex program on it that combines the serial commands and parses certain values to calculate a voltage which is then converted into PWM and sent to a low-pass filter which smoothes the PWM into analog voltage. The analog voltage is connected to a Pneumatic Valve Amplifier which controls the pneumatic cylinders to make the platform move accordingly.
We are eager to announce the launch of the official Arduino Starter Kit! We have been working hard together in developing a complete selection of 15 projects that will let you become a true arduino tinkerer!
But that’s more:
The new starter kit has been developed together with a series of ten video tutorials hosted by Arduino co-founder Massimo Banzi, which can be viewed at www.rs-components.com/arduino. Ideally used in conjunction with the videos, the kit provides an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It contains all of the essential components required to start programming with the Arduino Uno board, and a guidebook featuring 15 different projects, which are designed to evolve the user from beginner to professional level. Comprising a motor, servomotor and driver, the kit also offers particular benefits to users wishing to apply mechatronics to their designs.
read through for the whole components and projects list
E’ terminato da qualche giorno il primo capitolo dell’#arduinotour, a Roma. E’ stata una esperienza molto interessante che ci ha fatto capire cosa funziona nel nostro metodo di insegnamento , ma che ci ha permesso di aggiustare il tiro su alcune mancanze comunicative dettate dell’accumularsi di eventi (e.g. abbiamo informato gli utenti iscritti alla presentazione del venerdì in ritardo, e ce ne scusiamo).
Un grazie particolare a Paolo De Gasperis, Marta Serpietri e Leonardo De Cosmo di Discienza per il supporto organizzativo e a Cattid per la location.
Detto questo, ci siamo sforzati di restituire quanto più possibile del materiale prodotto al workshop a tutti i nostri lettori. I progetti emersi sono stati tre (vedi video sopra / guarda il set sul flickr), e devo ammettere che il livello é molto alto per un workshop base. Tutti i codici dei progetti sono online sul nostro github. Non abbiamo usato particolari periferiche fatta eccezione dell’Arduino Wifi Shield, dell’Ethernet Shield,di un paio di Sensori di Alcohol di Parallax e di cinque FSR oltre ovviamente ad un roverino facilmente reperibile online.
The good natured Arduino co-founder and his team went to talk at TED global and rocked the stage (Yes, old news!). But, here is some previously unseen backstage travelogue of Massimo Banzi and Federico Vanzati, shot through the lenses of Davide Gomba. Just having some fun before the serious talks!
Alasdair Allan, author of Learning iPhone Programming, Programming iPhone Sensors, and iOS Sensor Apps with Arduino, sat down with MAKE’s Dale Dougherty to talk about getting iOS devices and Arduino talking to each other.