With the Drum kit – Kit AI by Spikenzielabs you can build an electronic drum kit. The bundle contains all of the electronics, including the piezo sensors for the drum pads. You build the drum pads yourself, and then connect the Drum Kit – Kit AI to your computer to play sounds using your favorite audio software, or use the MIDI-out port to a connected drum synthesizer.
Roberto De Nicolò (aka Rodenic) has realized an useful tutorial video showing what he has called FingerDrum. Roberto has applied a piezo sensor to each finger of a glove, allowing the triggering of individual drum sounds from his midi expander. If you think the glove is unconfortable, check out the FingerPad and turn your mouse pad into a drum pad.
Posted by Andrea Reali in MIDI, music | Comments Off
Julien Bayle is a digital artist and technology developer, and his work is an excellent starting point for anyone interested in the DIY man-machine interfaces.
Back in 2008, Julien created a clone of the Monome, a control surface consisting in a matrix of leds and buttons whose functioning is defined by software. It was called Bonome and RGB leds were used, instead of monochromatic leds of the standard model. Here are the instructions to build it.
Some time later, inspired by the DIY controller used by Monolake, Julien decided to build its own Protodeck to control Ableton Live.
Recently I stumbled upon his post titled “Arduino is the Power” and I discovered that Julien has started writing a book about the Arduino platform. So I thought that regular readers of the Arduino Blog would welcome an interview with this interesting guy. And here it is!
Andrea Reali: Tell us something about you.
Julien Bayle: I’m Julien Bayle from France. I’m a digital artist and technology evangelist. I’m inside computers world since my dad bought us a Commodore 64, around 1982. I’m working with music softwares since the first sound-trackers and I began to work with visuals too with my Amiga 500, using some first POV-like softwares. I first began by working as an IT Security Architect by day, then I quit to be only what I am today and especially to be really free to continue my travel inside art & technology. I’m providing courses & consulting & development around open-source technology like Arduino, java/processing but also & especially with Max6 graphical programming framework which is my speciality. Max6 is really an universe itself and we’d need more than one life to discover all features. As an Ableton Certified Trainer, I’m still teaching that a bit. All technology always provides tools to achieve art. I guess my path comes from pure technology and goes to pure art.
Moppy is a musical floppy controller program. By using an Arduino UNO as a translator, you can command an array of floppy drives with a musical keyboard. The head on each floppy drive is controlled by a stepper motor which will put out sounds when driven at the right frequency.
This instructable shows you how to create a very simple Arduino-based sequencer with nice features:
Multiple synthesizer projects has been done for the Arduino, but few has been able to utilize the full power of the Arduino processor. DZL from GeekPhysical wrote a 4 voice wavetable synthesizer that is one of more advanced software based synths for the Arduino. It has wavetables included (sine, saw, square and triangle) and envelopes to create beats.
Implementation instructions can be found here, while the Arduino code can be obtained from GitHub.
“Years” is an artwork created by Bartholomäus Traubeck that translates wood’s year rings into sound. The record player uses a system that analyse tree’s years for their strength, thickness and rate of growth. This data are mapped to a scale defined by the overall appearance of the wood and serves as basis for a generative process that outputs piano music. The system is composed by arduino, ps eye, stepper motor for moving the tonearm, vvvv and ableton live, all connected via midiyoke and/or serial.
Theremin is one of the most exiting musical instruments ever made, mainly because of its “quite odd” playing method. Infact, its working principle is based on near-filed coupling between the hands of the theremin player and two metal antennas, used to determine the pitch of a variable-frequency oscillator and to adjust the volume of the output signal, respectively.
Several theremin implementation are possible, such as the “original” analog one (based on the mixing of two sine waves originated by a fixed-frequency oscillator and a variable-frequency one) and those based on digital techniques.
LabIII guys implemented a nice and simple Arduino theremin module, based on a TTL LC-type oscillator, usable not only to play electronic music, but also as a generic sensing-device, for example to control motors and/or to work with Processing, Max etc.
The detailed description of the project, together with schematics and source code, can be found here.
The musical interfaces can sometimes be extremely curious. That’s the case of the chess sequencer.
The Chess Sequencer is a step matrix sequencer made from a chess board, where placing the pieces make music. The sequencer is connected to software synths on my Mac trough USB and a Processing patch to convert the serial data to internal midi.
The core here is an Arduino Mega. I was planing to use the Duemilanove but laziness caught me. The Mega has tons of IOs so I do not have to make a lot of multiplexing saving me hours of work.
Check here the full instructions to build your own!
Ever fancied making your own musical instrument? Or better, cooking your own musical instrument? Two students in their final year at Les Ateliers French National Institute for Design created this amazing musical project using gelatin, called – Noisy Jelly. When the jelly is stroked, it produces sounds of different patterns.
Variations of shapes and salt concentration, plus the strength of finger contact, determine the audio signals that result. Once created, the jellies are placed on top of the game board, which is a capacitive sensor connected to an arduino that translates the interaction into sound.
The highlight of this piece of art is the visualization of electric signals in the form of theremin-like noises.
Il prossimo week-end a Torino si terrà un workshop gratuito di Arduino (un kit opzionale potrà essere comprato per partecipare qualora non disponeste dei materiali elencati) sul circuit bending e la generazione di suoni con la scheda.
Un workshop di tre giorni per smontare riciclare e far suonare vecchi strumenti elettronici, creare una digital toys orchesta e sfilare in parata a Paratissima.
Il circuit Bending è una pratica molto diffusa tra gli sperimentatori musicali. Soprattutto sulla scena della musica elettronica sono sempre più frequenti gli artisti che si creano controller o addirittura strumenti musicali personalizzati.
Nel workshop saranno coinvolte diverse discipline: toy hacking, riciclo elettronico, elettronica di base, sintesi sonora, programmazione ad oggetti e faremo largo uso di Arduino per comandare i nuovi strumenti.
Il workshop è gratuito, a carico dei partecipanti il costo dei materiali e l’acquisto del kit-workshop. maggiori informazioni quì!