Archive for the ‘IDE’ Category

News and updates from the beta-testing of the Arduino TRE

Tuesday, August 12th, 2014

Arduino TRE Summer testing

Internal Development of the Arduino TRE, Torino, Italy

We are getting closer and closer to the first release of the new TRE IDE. We are currently working on finalising some features for the Ethernet and WiFi connection, and for the Serial Monitor. We are also designing a new Arduino TRE Home, a place where users will be able to launch all the apps available for the TRE, run updates, and get support.

 

Screen Shot 2014-08-11 at 16.44.13

Screen Shot 2014-08-11 at 16.42.51

(more…)

One day of “smart” hacking in Malmö

Wednesday, June 12th, 2013

SmartWatch

Next weekend Arduino Verkstad in Malmö  is organizing a one-day workshop in collaboration with Sony Mobile to experiment on programming from the Arduino IDE on Sony SmartWatch.

You don’t have to be a programmer to participate because this is low level hacking and if you, for example, are interested in graphic design or interaction design this might be something for you. Participants will work in groups and get tutoring throughout  to test the watch and modify it  on custom ideas.

(more…)

Arduino IDE 1.0.5 is released!

Saturday, May 18th, 2013

We’re happy to announce the release of a new version of the Arduino software, version 1.0.5. Barring any unexpected bugfixes, this is the final planned release of the 1.0 series of the IDE. Future releases will be from the 1.5 branch that has been in beta since last summer.

With that excitement out of the way, let’s get to the new features :

  •  New library import functionality to install libraries directly from a .zip file in the IDE. You can see more information about this on the installing 3rd party libraries page.
  • A Windows installer, which will hopefully streamline the process of setting up the IDE and drivers.
  • Windows signed drivers. This means Windows 8 will no longer prevent you from installing Arduino drivers.
  • The application is signed for OSX 10.8 (this was part of 1.0.4, but we thought it was so nice it deserved another mention).
  • Updated WiFi library with UDP support.
  • Support for the Arduino Robot and TFT screen. The TFT library is based on a number of Adafruit libraries, and the Robot library relies on many 3rd party libraries.
  • Various bugfixes and optimizations, look at the release notes for a complete description.

Special thanks to everyone who contributed on this release. You rock.

Future releases of the IDE will support multiple architectures (like the ARM used in the Due). There is also a new library and 3rd party board implementation being introduced. You can read more about these on the 1.5 library specification and 3rd party hardware support pages

You can download Arduino 1.0.5 from the software page.

 

Arduino is ready for Maker Faire Bay Area, and you?

Friday, May 17th, 2013

ArduinoRobot

The world’s most diverse showcase of creativity and innovation in technology, craft and science is starting tomorrow in San Mateo, California and the Arduino team will be there with more than a couple of new things to present.

First of all, finally and officially the Arduino Robot will be alive and running around the Arduino tent to bring you into the world of robotics. Designed with Complubot, the 4-time world champions in Robocup Junior robotics soccer, the robot allows for endless hours of experimentation and play. It is a self-contained platform allowing you to build interactive machines to explore the world. As all the other Arduino products you can use it as it is, modify its software and even add your own hardware on top of it: it is perfect for the novice but also for those looking for their next challenge.

As you may have read in the article published on MAKE some days ago, The Arduino Robot is the result of the collective effort from an international team looking at how science can be made fun to learn and we loved to share its story. Connected with this aim, David Cuartellies – head of Arduino Verkstad, the Arduino office in Malmö (Sweden) – during Maker Faire Bay Area will present the Castilla Education Project  aiming at evaluating the use of Arduino and other open source tools in the schools of Spain. He’ll especially focus on the way content was created and validated in an experiment involving 24 schools, 30 teachers, over 500 kids, and a 6-members design team.

On the topic of education also Michael Shiloh — Coordinator of Education materials for Arduino, will be on the Education stage on Sunday  at 4.30pm for a Q&A on how to use Arduino boards and how to prepare material for teaching.

 

Arduino tft - Esplora compatible

Then we’re happy to announce that Arduino is releasing the new version of the Arduino IDE and the new TFT screen. TCT LCD library relies on the Adafruit GFX and ST7735 libraries.   The Arduino specific library, named TFT, extends the Adafruit libraries to support more Processing-like methods. You can write text, draw shapes, and show bitmap images on the screen in a way that should be familiar to users of Processing.

If you want to hear all these news from the voice of Massimo Banzi, don’t miss the center stage of Maker Faire Bay Area, saturday 18th of May from 1.30 and come to visit us at the Arduino tent (see map below for directions).

MakerfaireMap

 

 

 

Labview and Arduino: 3Dmicro Toolkit Arduino Expansion (beta)

Thursday, September 20th, 2012

3D SuperVision Systems is an italian spin-off from “Università Politecnica delle Marche“, whose mission is to design and to develop new solutions for embedded applications.
Few days ago, they published the latest release of 3Dmicro toolkit, a software add-on to NI Labview usable for firmware rapid prototyping on 32-bit PIC microcontrollers, by using Labview’s easy-to-use graphical programming language; along with this, an Arduino-oriented version has been released as well for academic beta testers, which allows users to make use of Arduino’s I/O, ADCs, timers, PWM and serial communication directly from Labview’s interface.

 

More information can be found here, while interested beta-testers can sign up this application form.
[Via: Automazione Open Source]

Massimo Introduces Arduino Leonardo

Monday, July 23rd, 2012

In this video Massimo explains the Arduino Leonardo, talking about its differences with Arduino UNO and playing around with its mouse & keyboard features.

If you want to have a closer look to the latest arrival in the Arduino Family click here, if you want to follow Massimo’s project click here. Arduino Leonardo comes in two different flavours: with headers and without headers.

Programming Arduino on the cloud: codebender

Wednesday, July 4th, 2012

codebender is web-based IDE, mainly built with HTML5 and Javascript, that focuses on the development for the Arduino platform. Since it is going to be used directly from the browser (note that currently codebender is still beta), it will further simplify the whole development process, avoiding the installation of software and libraries on the local machine.

From the home page of the project:

We want to lower the barrier to entry, which is necessary to help everyday people start their first project, become makers and advance technology instead of using it. codebender requires no installation, so you can get started with Arduino programming the minute you get one in your hands! And with the development tools we provide, you can do so faster and easier! codebender also stores your code on the cloud, so it’s safe and accessible from anywhere, anytime.

Several nice features will be available soon, such as remote flashing: together with an Ethernet shield flashed with a properly designed TFTP bootloader, you will be able to upload a sketch remotely, over the internet! Another nice feature regards its integration with the open documentation available on the Arduino website, which will be accessible directly from the IDE by selecting a piece of code and, then, by pressing ctrl+space.

More information can be found here.

[Via: HackADay and codebender's website]

Arduino IDE I18 in the making

Tuesday, April 3rd, 2012

Check how the translation of the IDE is coming together. So far, after just 4 days in the making, we have 18 full translations and yet another 7 in the making. This prototype of the IDE boots in your local language. There is no way to select the language from a menu or similar, it just recognizes your preferred language in your computer and it boots that way. The demo shows how I change the language in my computer and reboot Arduino in some of the languages the system has been translated to already.

This is possible thanks to a patch by Shigeru Kanemoto, who forked the IDE from GitHub and made a great contribution. One way you can collaborate is by adding a drop down list to the preferences dialog where users could use their preferred language, also a dialog window allowing you select your language the first time you boot the software could be nice.

Also, we are lacking quite many languages, so if you have some time to collaborate with this effort, please go to this page and follow the instructions on how to help out. Once this is done we will take over the reference pages that come with the IDE. In a couple of weeks we will be able of providing with the most important documentation to build your projects as a full download in your language, coming together with the IDE. But we cannot do this without you!

Help Needed Translating Arduino’s IDE to Klingon!

Thursday, March 29th, 2012

Do you want to see Arduino’s IDE translated to your own language? Do you have one hour to put into that? You can now help out by following the instructions to be found at this page in the playground. Any submissions before April 7th will be included in the next release of the software: Arduino 1.01.

So far we have: English, Japanese, and German seems to be on the way. Come and give us a hand any language … literally, any language is welcome: http://arduino.cc/playground/Main/LanguagesIDE