Archive for the ‘wiimote’ Category

The age of the invisible steering wheel

Sunday, May 13th, 2012

A Nintendo Wii-remote along with bluetooth communication and an arduino gives us this magical cart with a wireless steering wheel.

These cool people are staunch DIY-ers and would love to see the community build more such vehicles.

The cart has two motors which use a chain to drive each of the rear wheels. A pair of H-bridge controllers let the Arduino interface with them. It’s also has a Bluetooth module that makes it a snap to pull accelerometer data from the Wii remote. The front end looks like it uses rack and pinion steering, but you won’t find a pinion or a steering column. Instead, a linear actuator is mounted parallel to the rack, moving it back and forth at the command of the Arduino.

The only downside I spot is the Battery life. I am sure that would be worked out too! Till then – Kudos to the inventors! I smell futuristic looking vehicle controls here. :)

Via:[Hackaday, NewsFactor]

The Evolution Of Controllers [infographics]

Wednesday, January 4th, 2012

Nice information graphics from popchartlab.

via [vitaDigitale] source [popChartLab]

Nunchuck Controlled 3D Cube On TV

Thursday, January 6th, 2011

[Paul]  took the TVout library, the Wiichuck library and wrote it’s own 3D library. In this way he’s got a nunchuck controlled 3D shape on TV

Movement in the nunchuck is detected by the arduino, then the cube is redrawn according to new angle of the controller. 3d wireframe library header and source. Code to tie everything together

via [Paulsarduino]

Wiimote light-follower with servo

Tuesday, July 13th, 2010

Everybody is familiar with the infamous Wiimote. When I look at it, I think about all the useful sensors/gadgets that this little 40$ package (new) comes with. Recently I’ve been playing with the IR Camera (It’s really just a light sensing camera with an IR Filter).This particular camera is a standalone module that outputs coordinates of the 4 brightest “images”, all via I2C communication.

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