Archive for the ‘arduino’ Category
Last year Maker Faire Rome welcomed 600 projects, 200 performances, 90.000 visitors coming from all over the world. Maker Faire Rome – The European Edition recently announced its third edition scheduled from the 16th to the 18th of October 2015 and will take place at “La Sapienza” University in Rome, exceptionally “closed” for three days to host this international event.
The Curators of the Faire, Massimo Banzi, co-founder of Arduino and Riccardo Luna, italian Digital Champion, are inviting makers of all kinds and ages to showcase their amazing work and embrace the do-it-yourself (or do-it-together) spirit with a great and appreciative audience.
Give it a read and use the #TeamArduinoCC tag when posting a pic of your packaging: that’s how you can show your support to Arduino.cc!
Please post old Arduino packaging that says “Manufactured under license from Arduino” #TeamArduinoCC
Hey folks, as a lot of you know there’s a huge Arduino vs Arduino dispute (Hackaday / MAKE coverage / Arduino.cc). We’re currently making an official Arduino with Arduino.cc so we’re not commenting at this time for all sorts of good reasons, however, we, as in the Arduino.cc community, could use your help. If you could dig up any old Arduino packaging that has “Manufactured under license from Arduino by SMART PROJECTS” and post the photos – that could be pretty helpful for “team Arduino.cc”. (more…)
Sea Renderings is a water robot made by Geir Andersen in 2010 with the aim of measuring water depths in lakes and running on Arduino Duemilanove:
The purpose of this robot is to have it log water depths along a predefined set of waypoints. It stores its data on memory sticks or on SD cards. The estimated runtime is about 24 hours and with a top speed of 3km/h it will travel roughly 72km. With a log entry for every 10m this would give us over 700 depth measurements with full GPS reference.
Atelier Clerici will host an independent project curated by Space Caviar and Z33, with a daily program of exhibitions and activities aimed at questioning the future of design in relation to architecture, technology and global context of living. (more…)
We are very pleased to announce the availability of Intel® Galileo and Edison boards support with the Arduino IDE Boards Manager.
If you’ve already installed the Arduino IDE 1.6.3 (or newer), you are already set!
Just click on menu Tools > Board > Boards Manager to find both Galileo and Edison listed and available for download. Click on one of the list, then click Install. Wait a couple of minutes for the IDE to download and unpack all the needed tools and voilà: Board menu will list the Intel board of your choice.
The U of M Satellite project started in 2010 as a student group at the University of Manitoba with the goal of building a nano satellite (10 x 10 x 34 cm) and make space accessible to the public. We got in touch with Ahmad Byagowi, team lead of the project, who teaches robotics in the same university. Ahmad told us that U of M Satellite became soon very popular, in fact more than 300 students joined the group. In the first iteration the satellite’s goal was studying a micro animal (about 1 mm) called tardigrades and see its behaviour in space. The second iteration started in 2012, the same year of the launch of the Arduino Due and that’s why they designed everything based on it.
We had a nice talk with Ahmad and asked a bit more about the project. (more…)
Alan Yorinks shared on Arduino Community on Gplus a physical computing environment he created to make it easier for 10 and 11 year old’s to start playing. He picked up an Arduino Esplora, and wrote some software so that it could be controlled from the Scratch and Snap! graphical programming languages. According to Alan, the Arduino Esplora has on-board integrated sensors, actuators and make it a perfect match for the graphical programming languages that the kids love to use. (more…)
A new version of the Arduino IDE (1.6.2) is available at the download page!
The Arduino IDE 1.6.2 features new one click install of boards and libraries.
With 1.6.2, two new menu items are available: “Sketch > Include Library > Manage Libraries…” and “Tools > Board > Boards Manager…”
He shoots! He scores! The crowd goes wild! Let’s build a robot that plays basketball with you. This tutorial is a step-by-step guide for a simple and small differential-drive robot that uses the Intel Edison. You’ll get to know a few more tricks on how to use Mini Breakout Kit and set up a node.js server for the communication.