Arduino is officially 10 years old and celebrating during Arduino Day!
Watch the video with Massimo Banzi, David Cuartielles, Tom Igoe hangout with all the Official Arduino Day events:
A new version of the Arduino IDE (1.6.2) is available at the download page!
The Arduino IDE 1.6.2 features new one click install of boards and libraries.
With 1.6.2, two new menu items are available: “Sketch > Include Library > Manage Libraries…” and “Tools > Board > Boards Manager…”
Tomorrow we are celebrating Arduino and its community with a day of official and self-organised gatherings, encouraging people to meet and share their interest in open source DIY electronics with neighbors and friends. More than 250 user groups, makerspaces, hackerspaces, fablabs, schools, studios, and educators around the world joined us with a series of unique activities designed for a wide range of audiences and skillsets.
Like last year we created a map to identify all community events going on throughout Europe, North and South America, Asia, Africa, Australia and make it easier for you to find an event near you on the Arduino Day website . In 2015 even more collectives appeared on the map, you can explore them now clicking on the pic below: Read the rest of this entry »
He shoots! He scores! The crowd goes wild! Let’s build a robot that plays basketball with you. This tutorial is a step-by-step guide for a simple and small differential-drive robot that uses the Intel Edison. You’ll get to know a few more tricks on how to use Mini Breakout Kit and set up a node.js server for the communication.
A science teacher at Bundang management high school, 20 kilometers southeast of downtown Seoul (South Korea) involved his students in an Arduino Music project running on Arduino Uno, Sparkfun Music Instrument Shield and Makey Makey.
Students started studying the principles of sensors and then built their own music instruments using recycled materials. Finally they played them as you can see from the video he shared with us: Read the rest of this entry »
Marco Mauro is a physicist currently employed as Scientific Coordinator at Novaetech, the first Spin-off Company of the National Institute for Astrophysics (INAF) in Italy. He shared with us all the info about a project he’s been working on and based on Arduino Micro.
Today we are adding to Arduino website a new important page. It’s called About Us and presents all the people working at Arduino, side by side with the Arduino founders, from different locations around the world.
Our big team, with its multifaceted skillset, takes care of the complexity of an open-source hardware project like Arduino, made by the Hardware, the Software, the Design of all the artifacts and the user experience, the coordination of these activities by the Management, and of course the work with its Community of volunteers and enthusiasts.
This almost invisible works helps Arduino thrive and hopefully makes it easier for you to learn electronics and have fun!
Come meet us on March 28th in all the official locations of Arduino Day!
This is the message Massimo Banzi’s just published on the forum.
Today is the day of a solar eclipse, some of these are once in a lifetime events.
Arduino is definitely one of the events that will define my life along with many other people’s life.
I’m feeling incredibly blessed to have contributed to create this amazing community which gathered around the idea that we can empower people to master complex technologies and unleash their ability to create with them.
Dear community I’m sorry I didn’t comment earlier, I was keeping quiet to try to find a resolution to our internal issues that would not damage you, the community.
We’ve been so committed to keep the issues internal that for a year we haven’t receiving any royalty from the boards made in Italy, but we continued to work hoping to find a solution. I’ve told the story to Make read it if you want to know more.
Now the other party has abandoned the negotiating table and, after a lot of recent events, the cat is out of the bag. I owe you to be part of what is going on.
We created Arduino based on a set of values that have enabled the community to grow, touch any kind of people and contribute to changing the world a bit.
I am here to say that we will continue to fight so that Arduino stays true to those values. There is only one Arduino and there is only one Arduino community. We’re strong, we’re having a positive impact on so many people’s life.
I’m sure you have a lot of questions an we’re going to try to answer them in due time, compatibly with the fact that lawyers are involved and I can’t say too much.
An eclipse is just a temporary moment of darkness, but soon after the sun comes back shining.
The sun is about to come out, wear your sunglasses!!
Massimo Banzi with David Cuartielles, Tom Igoe , David Mellis
Hackaball is a smart and responsive ball that children can program to invent and play games. It was recently backed by more than 1000 people and reached the goal!
As many other projects on Kickstarter, Hackaball was initially prototyped with Arduino using sensors that detect motions like being dropped, bounced, kicked, shaken or being perfectly still.
We got in touch with its team and asked them to tell us a bit more about the creation process:
Our early versions of the ball worked with the Arduino Uno board, progressing to a breadboard Arduino and then making our own SMD designs with the Uno. In the latests prototypes we used the Arduino Leonardo and our current version runs on the Arduino Mega. Our production version will run on an ARM chip.
We hope to offer Arduino Compatibility as one of our stretch goals in the Kickstarter, so that people can buy a board and put their own code on it using the Arduino software, effectively moving one step up from the app in terms of hacking the ball and making it do what you want it to do. We also believe many adults would love an interactive ball that they can control and design their own interactions – its packed full of features! Hopefully it will also allow kids who’ve outgrown our app to experiment with our technology in a more challenging way, bringing longevity to the product.
We’ve approached the kids who’ll play with Hackaball as the future Makers. The idea of hacking and getting close to technology starts with how the ball first arrives in your home. Kids open the packaging to find the ball is broken: Hackaball has crash-landed on earth and needs to be put back together again. After their first achievement, making the ball, kids are challenged to play games, change existing ones, fix broken games and create new ones from scratch.
We specifically designed the ball and packaging to be gender neutral – making it feel accessible to both boys and girls from the very beginning. We also expanded on the ability of the ball to include both hard and soft skills – from the tactile and linear computational thinking, to the storytelling and imagination-driven game creation, teaching a new generation of Makers to combine technology and creativity. We think that the kids who play with Hackaball would move on to Arduino in their teens!
You still have some days to back the project and help them reach the stretch goals, making Hackaball even more hackable!