A new Arduino Store for the US Market

mastrolinux March 30, 2015

post_store

As part of the many news we are going to release in the next few months, we are glad to announce today a new Arduino Store completely based in the USA. Check it out at store-usa.arduino.cc, and discover some interesting features: Read the rest of this entry »

Arduino Day Official Events Hangout – #ArduinoD15

Zoe Romano March 28, 2015

Arduino is officially 10 years old and celebrating during Arduino Day!

Watch the video with Massimo Banzi, David Cuartielles, Tom Igoe hangout with all the Official Arduino Day events:

Arduino IDE 1.6.2 released and available for download

Federico Fissore March 28, 2015

Arduino IDE 1.6.2

A new version of the Arduino IDE (1.6.2) is available at the download page!

The Arduino IDE 1.6.2 features new one click install of boards and libraries.

With 1.6.2, two new menu items are available: “Sketch > Include Library > Manage Libraries…” and “Tools > Board > Boards Manager…”

We have written two guides that explain how to use them. Discover how to use the Library Manager and how to install support for additional boards.

If you don’t find your preferred library in the list, let us know: open an issue on github and request us to add the library you love! Read the rest of this entry »

More than 250 groups in the world are celebrating Arduino Day!

Zoe Romano March 27, 2015

ARDUINODAY15

Tomorrow we are celebrating Arduino and its community with a day of official and self-organised gatherings, encouraging people to meet and share their interest in open source DIY electronics with neighbors and friends. More than 250 user groups, makerspaces, hackerspaces, fablabs, schools, studios, and educators around the world joined us with a series of unique activities designed for a wide range of audiences and skillsets.

Like last year we created a map to identify all community events going on throughout Europe, North and South America, Asia, Africa,  Australia and make it easier for you to find an event near you on the Arduino Day website . In 2015 even more collectives appeared on the map, you can explore them now clicking on the pic below: Read the rest of this entry »

Play with the Basketball Robot running on Intel Edison

Zoe Romano March 25, 2015

basketball_intel1

After you had an introduction to Intel Edison  following the Getting Started guide, and our previous tutorial, the Intel Edison mini-breakout Getting Started Guide, it’s now time to work on something a bit more complex. You’ll be also able to play a bit with Node.js,  a programming platform that runs on javascript and a good choice for building a web-based application. It is supported by the Intel® Edison standard system image so you can run node.js scripts directly on it.

He shoots! He scores! The crowd goes wild! Let’s build a robot that plays basketball with you. This tutorial is a step-by-step guide for a simple and small differential-drive robot that uses the Intel Edison. You’ll get to know a few more tricks on how to use Mini Breakout Kit and set up a node.js server for the communication.

Read the rest of this entry »

Having fun with music in a science class

Zoe Romano March 24, 2015

corea4

A science teacher at Bundang management high school, 20 kilometers southeast of downtown Seoul (South Korea) involved his students in an Arduino Music project running on Arduino Uno, Sparkfun Music Instrument Shield and Makey Makey.

Students started studying the principles of sensors and then built their own music instruments using recycled materials. Finally they played them as you can see from the video he shared with us: Read the rest of this entry »

An open hardware quartz crystal microbalance

Zoe Romano March 23, 2015

openQCM

Marco Mauro is a physicist currently employed as Scientific Coordinator at Novaetech, the first Spin-off Company of the National Institute for Astrophysics (INAF) in Italy. He shared with us all the info about a project he’s been working on  and based on Arduino Micro.

OpenQCM is a fully open source scientific microbalance capable of weighing mass deposition down to 1 billionth of gram: Read the rest of this entry »

It’s about us: meet the people working at Arduino

Zoe Romano March 20, 2015

AboutUs

Today we are adding to Arduino website a new important page. It’s called About Us and presents all the people working at Arduino, side by side with the Arduino founders, from different locations around the world.

Our big team, with its multifaceted skillset, takes care of the complexity of an open-source hardware project like Arduino, made by the Hardware, the Software, the Design of all the artifacts and the user experience, the coordination of these activities by the Management, and of course the work with its Community of volunteers and enthusiasts.

This almost invisible works helps Arduino thrive and hopefully makes it easier for you to learn electronics and have fun!

Come meet us on March 28th in all the official locations of Arduino Day!

 

Dear Arduino community, we need to talk

Zoe Romano March 20, 2015

This is the message Massimo Banzi’s just published on the forum.

——————

Today is the day of a solar eclipse, some of these are once in a lifetime events.

Arduino is definitely one of the events that will define my life along with many other people’s life.

I’m feeling incredibly blessed to have contributed to create this amazing community which gathered around the idea that we can empower people to master complex technologies and unleash their ability to create with them.

Dear community I’m sorry I didn’t comment earlier, I was keeping quiet to try to find a resolution to our internal issues that would not damage you, the community.

We’ve been so committed to keep the issues internal that for a year we haven’t receiving any royalty from the boards made in Italy, but we continued to work hoping to find a solution. I’ve told the story to Make read it if you want to know more.

Now the other party has abandoned the negotiating table and, after a lot of recent events, the cat is out of the bag. I owe you to be part of what is going on.

We created Arduino based on a set of values that have enabled the community to grow, touch any kind of people and contribute to changing the world a bit.

I am here to say that we will continue to fight so that Arduino stays true to those values. There is only one Arduino and there is only one Arduino community. We’re strong, we’re having a positive impact on so many people’s life.

We have so many news we want to share with you but be patient until Arduino Day, let’s celebrate together the amazing community we are (261 Global events!!!) , and you’ll know more.

I’m sure you have a lot of questions an we’re going to try to answer them in due time, compatibly with the fact that lawyers are involved and I can’t say too much.

An eclipse is just a temporary moment of darkness, but soon after the sun comes back shining.

The sun is about to come out, wear your sunglasses!!

Massimo Banzi with David Cuartielles, Tom Igoe , David Mellis

What if kids could hack a ball? (Prototyped with Arduino!)

Zoe Romano March 19, 2015

hackball

Hackaball is a smart and responsive ball that children can program to invent and play games. It was recently backed by more than 1000 people and reached the goal!

As many other projects on Kickstarter, Hackaball was initially prototyped with Arduino using sensors that detect motions like being dropped, bounced, kicked, shaken or being perfectly still.

hackball2
We got in touch with its team and asked them to tell us a bit more about the creation process:

Our early versions of the ball worked with the Arduino Uno board, progressing to a breadboard Arduino and then making our own SMD designs with the Uno. In the latests prototypes we used the Arduino Leonardo and our current version runs on the Arduino Mega. Our production version will run on an ARM chip.

We hope to offer Arduino Compatibility as one of our stretch goals in the Kickstarter, so that people can buy a board and put their own code on it using the Arduino software, effectively moving one step up from the app in terms of hacking the ball and making it do what you want it to do. We also believe many adults would love an interactive ball that they can control and design their own interactions – its packed full of features! Hopefully it will also allow kids who’ve outgrown our app to experiment with our technology in a more challenging way, bringing longevity to the product.

We’ve approached the kids who’ll play with Hackaball as the future Makers. The idea of hacking and getting close to technology starts with how the ball first arrives in your home. Kids open the packaging to find the ball is broken: Hackaball has crash-landed on earth and needs to be put back together again. After their first achievement, making the ball, kids are challenged to play games, change existing ones, fix broken games and create new ones from scratch.

We specifically designed the ball and packaging to be gender neutral – making it feel accessible to both boys and girls from the very beginning. We also expanded on the ability of the ball to include both hard and soft skills – from the tactile and linear computational thinking, to the storytelling and imagination-driven game creation, teaching a new generation of Makers to combine technology and creativity. We think that the kids who play with Hackaball would move on to Arduino in their teens!

 

You still have some days to back the project and help them reach the stretch goals, making Hackaball even more hackable!

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